Remote Gameplay Engineer & Prototyping Expert

The Ai Training Company

United States

Remote

GBP 40,000 - 65,000

Full time

28 hours ago
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Job summary

The Ai Training Company is seeking experienced Game Developers, Gameplay Programmers, Technical Game Designers, and Game Engine Specialists for a remote AI project focused on game creation, debugging, gameplay systems, and interactive software development.

You will build small game projects, create realistic gameplay bugs and feature challenges, define clear success criteria, and develop reference solutions that help evaluate advanced AI systems on real game development tasks.

Qualifications

  • Advanced proficiency with at least one major game engine such as Unity, Unreal Engine, or Godot.
  • Strong ability to work with gameplay scripting and game logic.
  • Experience debugging gameplay problems through playtesting and technical investigation.
  • Ability to design and implement non-trivial gameplay features.
  • Strong understanding of game states, interactions, events, and system dependencies.
  • Ability to create clear reproduction steps and acceptance criteria.
  • Ability to work independently in a remote environment.

Responsibilities

  • Design and build small-scale games, prototypes, levels, or interactive scenes using a major game engine.
  • Create realistic gameplay bugs that require actual playtesting, visual inspection, and technical debugging to identify and resolve.
  • Develop feature challenges involving multiple gameplay systems, mechanics, scripts, and in-game interactions.
  • Write clear task briefs that resemble instructions from players, designers, producers, or development leads.
  • Create complete reference solutions for bug fixes, gameplay features, and technical challenges.
  • Define precise success criteria including user inputs, expected visual results, gameplay behavior, and verifiable game states.
  • Playtest each task from start to finish to confirm that it is reproducible, solvable, and technically sound.
  • Identify edge cases and ensure tasks cannot be solved through superficial or hard-coded approaches.
  • Document technical assumptions, expected behavior, and implementation details clearly.

Skills

Gameplay scripting
Debugging
Independent work
Remote collaboration

Tools

Unity
Unreal Engine
Godot
C#
C++
Blueprints

Job description

The Ai Training Company is seeking experienced Game Developers, Gameplay Programmers, Technical Game Designers, and Game Engine Specialists for a remote AI project focused on game creation, debugging, gameplay systems, and interactive software development.

You will build small game projects, create realistic gameplay bugs and feature challenges, define clear success criteria, and develop reference solutions that help evaluate advanced AI systems on real game development tasks.

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