Job Search and Career Advice Platform

Enable job alerts via email!

Game Designer

Garena

Singapore

On-site

SGD 60,000 - 90,000

Full time

Today
Be an early applicant

Generate a tailored resume in minutes

Land an interview and earn more. Learn more

Job summary

A leading gaming company in Singapore is seeking an experienced Game Design professional to lead the design of game mechanics and systems for incubation projects. Candidates should have a bachelor's degree and a minimum of 3 years in game design with a strong portfolio. Proficiency in game engines like Unity or Unreal Engine is required along with strong communication skills for collaboration and documentation. This role will involve iterating on game prototypes and contributing to the development of compelling gameplay experiences.

Qualifications

  • Bachelor's degree or above in Game Design, Computer Science, or a related field.
  • Minimum 3 years of relevant experience in game design.
  • Strong portfolio showcasing design systems or full game experiences.

Responsibilities

  • Lead the design and iteration of game mechanics and systems.
  • Develop gameplay loops and player progression models.
  • Collaborate with developers to refine gameplay features.

Skills

Game design principles
User experience
Player psychology
Proficiency in game engines (Unity, Unreal Engine)
Communication skills

Education

Bachelor's degree in Game Design or related field

Tools

Unity
Unreal Engine
Job description
Singapore Game Design Experienced (Individual Contributor)
Job Description
  • Lead the conceptualization, design, and iteration of game mechanics, systems, and levels for incubation projects.
  • Develop compelling gameplay loops, player progression models, and core interaction patterns.
  • Create design documentation (GDDs, feature specs, wireframes) to communicate design intent.
  • Collaborate closely with developers to implement and refine gameplay features.
  • Run and evaluate playtests to gather user feedback and continuously improve prototypes.
  • Maintain a backlog of viable game concepts and contribute to ideation pipelines.
  • Support game pitches and internal evaluations by presenting design thinking and rationale.
Job Requirements
  • Bachelor's degree or above in Game Design, Computer Science, or a related field.
  • Minimum 3 years of relevant experience (including internship) in game design, preferably with shipped titles or prototypes.
  • Strong portfolio showcasing design systems, levels, or full game experiences.
  • Proficiency with game engines (e.g. Unity, Unreal Engine) and design tools (e.g. level editors, visual scripting).
  • Solid grasp of user experience, player psychology, and retention mechanics.
  • Comfortable iterating quickly and integrating feedback into design cycles.
  • Strong communication and documentation skills for design handoff and collaboration.
Get your free, confidential resume review.
or drag and drop a PDF, DOC, DOCX, ODT, or PAGES file up to 5MB.