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GamePoint is seeking a Technical Artist to collaborate with artists, designers, and engineers to balance artistic direction with technical constraints in Unity.
You will develop and optimize shaders, materials, lighting, and UI mock-ups, define staging for Unity projects, and document workflows while mentoring other developers to ship performant visuals. A portfolio demonstrating 2D animation, shader work, and Unity projects is required. Fluency in English and an agile mindset are valued.
GamePoint is seeking a Technical Artist to collaborate with artists, designers, and engineers to balance artistic direction with technical constraints in Unity.
You will develop and optimize shaders, materials, lighting, and UI mock-ups, define staging for Unity projects, and document workflows while mentoring other developers to ship performant visuals. A portfolio demonstrating 2D animation, shader work, and Unity projects is required. Fluency in English and an agile mindset are valued.