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GamePoint is seeking a Technical Artist to collaborate with artists, designers, and engineers to balance artistic direction with technical constraints in Unity.
You will develop and optimize shaders, materials, lighting, and UI mock-ups, define staging for Unity projects, and document workflows while mentoring other developers to ship performant visuals. A portfolio demonstrating 2D animation, shader work, and Unity projects is required. Fluency in English and an agile mindset are valued.
GamePoint is one of the world's leading social game developers, based in the Netherlands. We create cross-platform games and have continued to satisfy every type of gamer for over 20 years. We’ve continued success with GamePoint Bingo, Royaldice, Cardparty, and Wordtornado to name a few. We aren’t finished there and continue to develop new games and products for young and old alike. We operate thanks to a diverse international team of game, marketing, and community developers from around the world. We are looking for new team members to help us grow and keep players happy. Come play with us!
Working closely with the team to understand the artistic direction, gameplay intentions, and technical capabilities.