Technical Artist - Unity Asset Pipelines & Optimization

Yggdrasil Gaming Ltd

Kraków

On-site

PLN 80,000 - 110,000

Full time

4 days ago
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Job summary

Yggdrasil Gaming Ltd in Kraków seeks a driven Technical Artist to bridge artists and developers, optimizing workflows and asset pipelines in Unity. You will prepare assets and collaborate with internal and external studios to ensure pixel-perfect visuals and robust performance across titles.

The role requires strong 2D art skills, experience with Spine and Photoshop, and excellent communication. You will contribute to maintaining asset pipelines and shared knowledge for future projects.

Qualifications

  • Experience creating 2D art for games and assets that meet production standards.
  • Strong collaboration with art and development teams to maintain asset quality.
  • Ability to communicate clearly and work effectively in a team environment.
  • Fluency in English and a passion for games.

Responsibilities

  • Collaborate with artists and programmers to ensure efficient asset integration in Unity
  • Prepare assets for games and other Yggdrasil Gaming products (e.g., marketing materials)
  • Handle game layout preparation and updates during production
  • Work with source files from internal and external artists and designers
  • Optimize images and animations, and export final graphics and assets
  • Re-export (or recreate when needed) graphics for porting projects
  • Partner with the development team to maintain optimal asset pipelines
  • Collaborate with external art studios, providing guidance and technical validation
  • Maintain and organize project folder structures
  • Contribute to internal knowledge bases and best practices
  • Manage and maintain historical game assets

Skills

2D art
Animation collaboration
External studios collaboration
Communication
Teamwork
English fluency
Passion for games

Tools

Unity
Git
Photoshop
Spine

Job description

Yggdrasil Gaming Ltd in Kraków seeks a driven Technical Artist to bridge artists and developers, optimizing workflows and asset pipelines in Unity. You will prepare assets and collaborate with internal and external studios to ensure pixel-perfect visuals and robust performance across titles.

The role requires strong 2D art skills, experience with Spine and Photoshop, and excellent communication. You will contribute to maintaining asset pipelines and shared knowledge for future projects.

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