Senior Gameplay Animator — Remote/Hybrid (Unreal, AAA)

Pixelantgames

Wrocław

Hybrid

PLN 90,000 - 140,000

Full time

7 hours ago
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Benefits offered by this job

Flexible work model
Five paid learning & skill development

Job summary

PixelAnt Games, a co-development and production studio in Wrocław, is seeking a seasoned Gameplay Animator to bring enemy characters and interactive objects to life.

You will translate design into responsive in-engine animations using Unreal Engine 4, Maya, and MotionBuilder, collaborating across art, design, and programming to meet quality and timing targets. Polish and iteration are key as you ship AA/AAA experiences.

Qualifications

  • 5+ years of experience as a Gameplay Animator in AA+/AAA studios.
  • Portfolio or showreel demonstrating high-quality gameplay animation with clear posing and weight.
  • Unreal Engine 4 experience highly desirable.
  • Strong knowledge of animation principles, anatomy, locomotion, combat animation, and production pipeline.
  • Experience with Maya or MotionBuilder required; familiarity with Control Rig or motion matching is a plus.

Responsibilities

  • Create high-quality gameplay animations for enemies and interactive objects, including locomotion, traversal, combat, reactions, and contextual actions.
  • Translate gameplay requirements and direction into responsive animations that support character identity and game feel.
  • Produce, edit, and polish keyframe and motion-captured animation, including cleanup, retargeting, blending, and adjustments for different rigs.
  • Collaborate with Art Lead, Lead Designer, Tech Lead, Programmers, and QA to meet artistic, technical, and production requirements.
  • Test animations in gameplay, identify issues (foot sliding, timing, transitions, pose readability), and iterate based on playtests and feedback.
  • Keep production status updated for stakeholders and ensure delivery progress.

Skills

Gameplay animation
Communication

Tools

Unreal Engine 4
Maya
MotionBuilder
Rigging tools

Job description

PixelAnt Games, a co-development and production studio in Wrocław, is seeking a seasoned Gameplay Animator to bring enemy characters and interactive objects to life.

You will translate design into responsive in-engine animations using Unreal Engine 4, Maya, and MotionBuilder, collaborating across art, design, and programming to meet quality and timing targets. Polish and iteration are key as you ship AA/AAA experiences.

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