Gameplay Animator

Mundo Gamer Network

Katowice

On-site

PLN 70,308 - 214,830

Full time

14 days+

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Benefits offered by this job

Hybrid/onsite options
Flexible core hours 10–15
Private health insurance
Multisport card subsidy
English lessons
Relocation assistance
No crunch period
No non-compete policy
Pet-friendly office
Conferences/workshops participation

Job summary

Anshar Studios in Katowice, Poland is seeking a Gameplay Animator to join our team on-site to craft and refine character and creature animations using Unreal Engine. You will collaborate with designers and tech animators to ensure fluid gameplay feel across locomotion, combat, and interaction sequences.

Ideal candidates have at least 2 years of experience, strong knowledge of locomotion, and proficiency in English (B2/C1).

Qualifications

  • Minimum 2 years of experience as a Gameplay Animator.
  • Hands-on experience with Unreal Engine.
  • Strong locomotion, combat, and traversal animation understanding.
  • Advanced English (B2/C1).

Responsibilities

  • Design, create, and polish high-quality character and creature animations.
  • Prototype, implement and polish locomotion, traversal, combat, and interactions.
  • Iterate timing, cancels, and feel for responsive animations.
  • Co-direct mocap sessions and integrate takes.
  • Collaborate with Tech Animators and Gameplay Designers.

Skills

Gameplay Animation
Unreal Engine
Teamwork
English Proficiency (B2-C1)

Tools

Unreal Engine

Job description

Anshar Studios is looking for a talented Gameplay Animator to join our team on site in Katowice, Poland to help us develop games using Unreal Engine. If you have a passion for game development and a drive to make gameplay feel great through animation, we would love to hear from you!

Responsibilities
  • Design, create, and polish high-quality character and creature animations using keyframe and mocap workflows.
  • Prototype, implement and polish locomotion, traversal, combat, and interaction animations using Animation Blueprints and other Unreal Engine features.
  • Iterate rapidly on timing, cancels, and feel to ensure animations are responsive and polished
  • Co-direct gameplay and locomotion mocap sessions, integrate captured takes, and flag retakes.
  • Work closely with Tech Animators, and Gameplay Designers to ensure seamless integration.
Requirements
  • Minimum of 2 years of experience as a Gameplay Animator.
  • Solid hands-on experience with Unreal Engine.
  • Strong understanding of locomotion, combat, and traversal animation systems.
  • Strong communication and teamwork skills, with the ability to work effectively in a collaborative environment.
  • Advanced English (B2/C1 level).
Pluses
  • Extensive experience with motion capture, including session planning, performing or directing.
  • Experience as Lead Animator, Animation Supervisor or Animation Director.
  • Hands-on experience with combat animation, including boss fights and complex enemy behaviors.
Salary
  • Specialist: Contract of Employment - 6 300 - 11 300 PLN gross (depending on skills and experience).
  • Senior/Expert: Contract of Employment - 10 000 - 19 250 PLN gross (depending on skills and experience).
We offer
  • Hybrid or onsite work models.
  • Flexible work hours (core hours 10–15).
  • Private life and health care insurance.
  • Co-financing of Multisport cards.
  • English lessons.
  • Help with relocation.
  • No crunch.
  • No non-compete policy.
  • Pet-friendly office.
  • Co-financed, and treated as work days, participation in a selection of conferences and workshops.
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