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PixelAnt Games in Wrocław, Poland, is seeking a seasoned 3D Character Artist to create high-quality characters for AA+/AAA projects, including real-time topology, textures, and assets for Unreal Engine. You will translate concept art into production-ready models, collaborate with cross-functional teams, and maintain production schedules while delivering polished results.
The ideal candidate has 5+ years in AA+/AAA studios, a strong portfolio, proficiency with ZBrush and Marvelous, and fluent
PixelAnt Games is a co-development, porting, and full-production studio in Wrocław, Poland. We work on partners’ games like – Gears of War: Reloaded, Mortal Kombat 1, Forza Motorsport, The Texas Chain Saw Massacre – and we’re building our own original IP on Unreal Engine.
Our reputation is delivery: high quality, on time, on budget. Porting and optimization are most of what we have done, co-development is close behind, and we take on partial and full production too.
This job can be remote or onsite/hybrid in Wrocław, Poland.
*While we’d love to speak with everyone, we’re only able to reach out to candidates who are moving forward to the next stage*