Gameplay Programmer

Bloober Team

Kraków

Híbrido

PLN 120.000 - 160.000

Jornada completa

14 días+

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Descripción de la vacante

Bloober Team, a game development studio driven by real gamers, is seeking a Gameplay Programmer. You will contribute to the core gameplay codebase, maintain features, and prototype new systems to push our horror titles forward.

You will collaborate with AI and Tools teams, tackle gameplay challenges, and stay up to date with UE5 capabilities and modern programming patterns to deliver engaging player experiences on ambitious projects.

Formación

  • At least 5 years of experience with UE4/UE5
  • Experience prototyping and implementing gameplay systems
  • Experience on UE-based AA/AAA title in a similar role
  • Extensive knowledge of C++
  • Experience with GAS
  • Familiarity with UE animation systems
  • Knowledge of UE5 gameplay design patterns

Responsabilidades

  • Overseeing and maintaining gameplay codebase and features
  • Prototyping and implementing gameplay systems
  • Supporting other departments such as AI or Tools
  • Solving problems with gameplay systems
  • R&D – staying up to date with latest gameplay tech

Conocimientos

C++
Unreal Engine (UE4/UE5)
Gameplay systems prototyping
GAS (Gameplay Ability System)
UE animation systems
Self-reliance
Team collaboration
Problem solving

Herramientas

Unreal Engine tooling
Console development tools
Profiling tools

Descripción del empleo

Looking to break the mold and build unforgettable games? Join a game dev studio run by actual gamers.

Bloober Team is not your usual layoff-prone studio. We've got a solid foundation with big plans for the future and believe strongly in creating a collaborative environment where every voice matters. Here, you'll have the chance to co-create and leave your mark on the gaming industry, working on exciting new projects that all share Bloober Team’s unique horror-infused DNA.

What sets us apart?

  • Inclusive culture:We believe in fostering a welcoming atmosphere where everyone feels valued and empowered.

  • Remote-friendly options:We offer flexibility, allowing you to contribute your best work from wherever you thrive.

  • Solid foundation:As a financially stable company with a clear vision, we invest heavily in our team and our projects.

  • Passionate team:You'll be surrounded by dedicated individuals who share your love for creating compelling horror experiences.

Currently we are looking for:

Gameplay Programmer

Within this role you will be responsible for:

  • Overseeing and maintaining overall gameplay codebase and maintaining gameplay features,

  • Prototyping and implementing gameplay systems,

  • Supporting other departments such as AI or Tools,

  • Solving problems with gameplay systems,

  • R&D - being up to date with the latest technology and trends when it comes to gameplay systems.

Job requirements

Feel free to apply if you have:

  • At least 5 years of experience working with UE4 or UE5 or equivalent,

  • Experience in prototyping and implementing gameplay systems,

  • Experience working on an UE-based AA/AAA title in a similar position,

  • Extensive knowledge of C++,

  • Experience working with GAS (Gameplay Ability System),

  • Familiarity with UE animation systems,

  • Extensive knowledge of gameplay design patterns in UE5,

  • Self-reliance when it comes to solving problems,

  • Good communication skills,

It would be also nice to have:

  • Experience of working with console development in the past (PS5/XSX),

  • Experience in optimizing code for consoles (PS5/XSX),

  • Experience with decision making systems other than Behaviour Trees,

  • Experience with variety of approaches to characters animation systems,

  • Experience in scripting in languages such as C#/Python,

  • Good understanding of World Partition.

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