Remote Gameplay Programmer - Horror Titles (AAA/AA)

Bloober Team SA

Polska

Hybrid

PLN 120,000 - 190,000

Full time

4 days ago
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Job summary

Bloober Team SA is seeking a Gameplay Programmer to oversee the gameplay codebase, prototype systems, and collaborate with AI and Tools teams. You will solve complex gameplay challenges and stay ahead with R&D on the latest gameplay tech.

The role requires strong C++ knowledge, experience with GAS, and a background in UE4/UE5 on AAA titles. Remote-friendly and collaborative environment offered.

Qualifications

  • At least 5 years of experience working with UE4 or UE5 or equivalent.
  • Experience in prototyping and implementing gameplay systems.
  • Experience working on an UE-based AA/AAA title in a similar position.
  • Extensive knowledge of C++.
  • Experience working with GAS (Gameplay Ability System).
  • Familiarity with UE animation systems.
  • Extensive knowledge of gameplay design patterns in UE5.
  • Self-reliance when it comes to solving problems.

Responsibilities

  • Overseeing and maintaining overall gameplay codebase and gameplay features.
  • Prototyping and implementing gameplay systems.
  • Supporting other departments such as AI or Tools.
  • Solving problems with gameplay systems.
  • R&D - staying up to date with latest technology and trends in gameplay systems.

Skills

UE4/UE5 experience
Gameplay prototyping
C++ programming
Problem solving
Self-reliance
GAS knowledge

Tools

C++ language
GAS (Gameplay Ability System)
UE animation system
Console PS5/XSX
Scripting: C#/Python
UE5

Job description

Bloober Team SA is seeking a Gameplay Programmer to oversee the gameplay codebase, prototype systems, and collaborate with AI and Tools teams. You will solve complex gameplay challenges and stay ahead with R&D on the latest gameplay tech.

The role requires strong C++ knowledge, experience with GAS, and a background in UE4/UE5 on AAA titles. Remote-friendly and collaborative environment offered.

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