Senior UI/UX Designer — Remote Horror Games Studio

Bloober Team SA

Polska

Hybrid

PLN 120,000 - 180,000

Full time

4 days ago
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Job summary

Bloober Team is seeking a Senior UI/UX Designer to craft engaging game interfaces. You will create concepts, wireframes, and prototypes, ensure accessibility, and maintain a cohesive UI style while working with Art Directors and Programmers.

The role emphasizes collaboration, independent initiative, and a passion for horror games, with remote-friendly options and a stable studio environment.

Qualifications

  • Minimum 3 years as UI/UX Designer in game development.
  • Ability to produce wireframes and final assets.
  • 2–3 years with UMG (UE5).
  • Some experience with UE5 Slate widgets.
  • Experience on multiplatform productions.
  • Creative with strong aesthetics.
  • Effective communication across teams.
  • Strong teamwork and collaboration.
  • Passion for making and playing games.
  • Excellent English communication.

Responsibilities

  • Create concepts and prototypes for functionalities and design goals.
  • Develop UX wireframes, flows, and interactive prototypes.
  • Improve accessibility features for disabilities.
  • Develop a consistent UI style across product lines.
  • Collaborate with Art Director, Designers, and Programmers on design iterations.
  • Gather design and technical requirements and assess limitations.
  • Coordinate with Production to solve UI challenges and deliver results.
  • Take initiative and drive tasks forward with a proactive approach.

Skills

UI/UX Design
Wireframes
Prototypes
UE5 UMG
UE5 Slate widgets
Multiplatform
English communication
Team collaboration
Creative thinking
Horror game passion
3D software familiarity
2D UI assets
Video editing basics
Art background welcomed

Tools

UMG (UE5)
UE5 Slate widgets
Maya/3DSMax/Blender
Adobe Premiere/DaVinci

Job description

Bloober Team is seeking a Senior UI/UX Designer to craft engaging game interfaces. You will create concepts, wireframes, and prototypes, ensure accessibility, and maintain a cohesive UI style while working with Art Directors and Programmers.

The role emphasizes collaboration, independent initiative, and a passion for horror games, with remote-friendly options and a stable studio environment.

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