Senior Game Designer

Bloober Team SA

Kraków

Hybrid

PLN 180,000 - 320,000

Full time

4 days ago
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Benefits offered by this job

Remote-friendly options
Inclusive culture
Financial stability
Passionate team

Job summary

Bloober Team SA in Kraków is seeking a Senior Game Designer to shape gameplay, balance, and features across our horror projects.

You will work with leads and other departments to prototype, refine, and deliver compelling experiences, leveraging Unreal Engine and strong GDD discipline. Fluent English required; remote-friendly approach encouraged.

Qualifications

  • Senior-level game design experience with at least one shipped AA or AAA title.
  • 5+ years of professional game development experience.
  • Expert understanding of game balance, economy design, core loop creation, and UI/UX principles.
  • Familiarity with Unreal Engine.
  • Ability to create and maintain comprehensive Game Design Documents (GDDs), wikis, and feature specifications.
  • Ability to take game mechanics from prototype through to final release.
  • Excellent written and verbal communication skills,
  • Very good command of English.

Responsibilities

  • Supporting the Lead Game Designer in maintaining clear game design principles across the entire project.
  • Owning game mechanics and features and driving them through to final release.
  • Working closely with the design team on the creation and implementation of new gameplay mechanics and systems.
  • Working closely with other departments to ensure features are delivered to the highest quality.
  • Actively contributing to the improvement and design of game features.
  • Defending design decisions while remaining flexible enough to adapt to technical limitations, production schedules, and budget constraints.
  • Sharing experience with the design team, finding solutions, and providing feedback.

Skills

Senior-level game design
Shipped AA/AAA title
Gameplay balancing
Core loop design
UI/UX design
GDD documentation
English communication

Tools

Unreal Engine

Job description

Looking to break the mold and build unforgettable games? Join a game dev studio run by actual gamers.

Bloober Team is not your usual layoff-prone studio. We've got a solid foundation with big plans for the future and believe strongly in creating a collaborative environment where every voice matters.

Here, you'll have the chance to co-create and leave your mark on the gaming industry, working on exciting new projects that all share Bloober Team’s unique horror-infused DNA.

What sets us apart?
  • Inclusive culture:We believe in fostering a welcoming atmosphere where everyone feels valued and empowered.
  • Remote-friendly options:We offer flexibility, allowing you to contribute your best work from wherever you thrive.
  • Solid foundation:As a financially stable company with a clear vision, we invest heavily in our team and our projects.
  • Passionate team:You'll be surrounded by dedicated individuals who share your love for creating compelling horror experiences.
Currently we are looking for:
Senior Game Designer

Within this role you will be responsible for :

  • Supporting the Lead Game Designer in maintaining clear game design principles across the entire project,
  • Owning game mechanics and features and driving them through to final release,
  • Working closely with the design team on the creation and implementation of new gameplay mechanics and systems,
  • Working closely with other departments to ensure features are delivered to the highest quality,
  • Actively contributing to the improvement and design of game features,
  • Defending design decisions while remaining flexible enough to adapt to technical limitations, production schedules, and budget constraints,
  • Sharing experience with the design team, finding solutions, and providing feedback,
Job requirements
  • Senior-level game design experience, including at least one shipped AA or AAA title as a Game Designer or Senior Game Designer,
  • 5+ years of professional experience in game development,
  • Expert understanding of game balance, economy design, core loop creation, and UI/UX principles,
  • Familiarity with Unreal Engine,
  • Ability to create and maintain comprehensive Game Design Documents (GDDs), wikis, and feature specifications,
  • Ability to take game mechanics from prototype through to final release,
  • Ability to rapidly prototype, test, and validate gameplay features,
  • Excellent written and verbal communication skills,
  • Very good command of English.
It would also be great if you have:
  • Passion for the horror genre,
  • Experience working with Unreal Engine 5,
  • Proven experience in the design and development of third-person perspective games.
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