Vehicle Artist

Pixel Mafia Corp

Taguig

On-site

PHP 60,000 - 90,000

Full time

14 days+

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Job summary

Pixel Mafia is seeking a Hard Surface specialist/3D Artist to craft high- and low-poly vehicle assets for top-tier video game projects. You will texture with Substance and Photoshop, and ensure art matches project style. Strong communication and collaboration with the team are essential.

The role requires a detail-oriented mindset, the ability to accept feedback, and a passion for learning new techniques. Proactive planning and meeting deadlines are part of the job.

Qualifications

  • 1-3 years of experience as a 3D Artist.
  • Knowledge of low-poly and high-poly modeling techniques.
  • Working knowledge in 3D software (Maya, 3DS Max, ZBrush, Photoshop).
  • Substance Painter/Designer knowledge is a plus.
  • Able to create and texture 3D models from images or descriptions.
  • Highly creative with attention to detail and good English communication.
  • Open to feedback, teamwork, and accountability.

Responsibilities

  • Model and texture assets, both high and low poly.
  • Create high quality textures in Substance and Photoshop.
  • Work within engine constraints across different game engines.
  • Collaborate with teammates to streamline art creation.
  • Plan, schedule tasks with lead, and communicate progress.
  • Self-assess and propose improvements for performance.

Skills

3D Artist
Low-poly modeling
High-poly modeling
Texture creation
English communication
Teamwork
Maya
3DS Max
ZBrush
Photoshop
Substance Painter
Substance Designer
UE4

Tools

Maya
3DS Max
ZBrush
Photoshop
Substance Painter
Substance Designer
UE4

Job description

We are looking for Hard Surface specialists to work on various high res types of vehicles. Pixel Mafia is a 3D Art Service Studio focused on creating high-end art for blockbuster video games made by some of the largest publishers in the world. Pixel Mafia is in search of talented vehicle specialists. Your attention to detail is insane (almost annoying), and you scrutinize over the size of your bevels and take pride that your sea-foam car paint has the right amount of gloss. You are a gear head with some serious 3d skills.

QUALIFICATIONS

Preferably with 1-3 years of experience as a 3D Artist Knowledge of low-poly and high-poly modeling techniques in a 3D package Working knowledge in 3D software (Maya, 3DS Max, Zbrush, Photoshop) Knowledge of additional software such as Substance Painter / Designer, UE4, is a plus Ability to create and texture a 3D model from an image or description Highly creative/artistic skills and exceptional attention to detail Good English communication skills Passion to learn new processes and techniques Open to feedback and able to accept criticism Team player with excellent interpersonal abilities Must be responsible, proactive, accountable, and personable

RESPONSIBILITIES

Model and texture assets: both high and low poly versions Create high quality textures in Substance and Photoshop Work within the technical limitations of a variety of game engines Match the required art style of a project Ability to cooperate with teammates to streamline the art creation process When assigned a task, work with your lead to create a plan and schedule Communicate your progress of work to your peers, customers, and leads Provide self-assessment and create improvement plans for your own performance.

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