Environment Artist

Pixel Mafia Corp

Taguig

On-site

PHP 360,000 - 600,000

Full time

14 days+

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Job summary

Pixel Mafia is seeking an Environment Artist to join our team and tackle challenging AAA titles. You will build diverse environments, sculpting, texturing, and optimizing assets for game engines while collaborating with leads and teammates.

The ideal candidate has 3–5 years as a 3D Artist, proficient in Maya/Max/ZBrush and Photoshop, with Substance Painter/Designer and UE4 considered a plus. Strong English communication and a proactive, team-focused mindset are essential.

Qualifications

  • Holds at least 3-5 years of experience as a 3D Artist.
  • Knowledge of low-poly and high-poly modeling techniques in a 3D package.
  • Working knowledge in 3D software (Maya, 3DS Max, ZBrush, Photoshop).
  • Knowledge of additional software such as Substance Painter / Designer, UE4, is a plus.
  • Ability to create and texture a 3D model from an image or description.
  • Highly creative/artistic skills and exceptional attention to detail.
  • Good English communication skills.
  • Passion to learn new processes and techniques.
  • Open to feedback and able to accept criticism.
  • Team player with excellent interpersonal abilities.
  • Must be responsible, proactive, accountable, and personable.

Responsibilities

  • Model and texture assets: both high and low poly versions.
  • Create high quality textures in Substance and Photoshop.
  • Work within the technical limitations of a variety of game engines.
  • Match the required art style of a project.
  • Ability to cooperate with teammates to streamline the art creation process.
  • When assigned a task, work with your lead to create a plan and schedule.
  • Communicate your progress of work to your peers, customers, and leads.
  • Provide self-assessment and create improvement plans for your own performance.

Skills

3D Artist experience
Low-poly modeling
High-poly modeling
Texturing
English communication
Team player
Proactive
Creative/artistic
Open to feedback

Tools

Maya
3DS Max
ZBrush
Photoshop
Substance Painter
Substance Designer
UE4

Job description

We are looking for Environment Artists who want to be challenged and grow their skills while working on exciting AAA titles. Pixel Mafia is a 3D Art Service Studio focused on creating high-end art for blockbuster video games made by some of the largest publishers in the world. As an environment artist, you have the ability to create various types of architecture and props. You have a strong mix of modelling skills which range from sculpting organics and hard surfaces. You're like a swiss army knife when it come to 3D - but way more awesome.

QUALIFICATIONS

Holds at least 3-5 years of experience as a 3D Artist Knowledge of low-poly and high-poly modeling techniques in a 3D package Working knowledge in 3D software (Maya, 3DS Max, Zbrush, Photoshop) Knowledge of additional software such as Substance Painter / Designer, UE4, is a plus Ability to create and texture a 3D model from an image or description Highly creative/artistic skills and exceptional attention to detail Good English communication skills Passion to learn new processes and techniques Open to feedback and able to accept criticism Team player with excellent interpersonal abilities Must be responsible, proactive, accountable, and personable

RESPONSIBILITIES

Model and texture assets: both high and low poly versions Create high quality textures in Substance and Photoshop Work within the technical limitations of a variety of game engines Match the required art style of a project Ability to cooperate with teammates to streamline the art creation process When assigned a task, work with your lead to create a plan and schedule Communicate your progress of work to your peers, customers, and leads Provide self-assessment and create improvement plans for your own performance.

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