3D Environment Artist

Pixel Mafia Corp.

Taguig

On-site

PHP 350,000 - 550,000

Full time

7 days ago
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Job summary

Pixel Mafia Corp. is seeking 3D Environment Artists to join our fast-paced studio. You will create diverse architectural assets and props, delivering high-quality environments for blockbuster games.

Ideal candidates have 3-5 years in 3D art, strong low/high poly skills, proficiency in Maya, 3DS Max, ZBrush, Photoshop, and texture work in Substance Painter/Designer. You’ll collaborate with a driven team on tight schedules.

Qualifications

  • 3-5 years of experience as a 3D Artist.
  • Knowledge of low-poly and high-poly modeling techniques.
  • Working knowledge in Maya, 3DS Max, ZBrush, Photoshop.
  • Knowledge of Substance Painter/Designer; UE4 is a plus.
  • Ability to create and texture a 3D model from an image or description.
  • Highly creative with attention to detail.
  • Passion to learn new processes and techniques.
  • Open to feedback; team player; responsible and personable.

Responsibilities

  • Model and texture assets in high and low poly versions.
  • Create high-quality textures in Substance and Photoshop.
  • Work within the technical limitations of a variety of game engines.
  • Match the required art style of a project.
  • Cooperate with teammates to streamline the art creation process.
  • Plan and schedule tasks with your lead.
  • Communicate progress of work to peers, customers, and leads.
  • Provide self-assessment and create improvement plans for your own performance.

Skills

3D modelling
Low-poly modeling
High-poly modeling
Texturing
Maya
3DS Max
ZBrush
Photoshop
Substance Painter
Substance Designer
UE4
Creative flair

Education

Tools

Maya
3DS Max
ZBrush
Photoshop
Substance Painter
Substance Designer
UE4

Job description

Pixel Mafia is a Great Place to Work® Certified and we are looking for 3D Environment Artiststo help grow our fast paced environment.

Pixel Mafia is a 3D Art Service Studio focused on creating high-end art for blockbuster video games by some of the largest publishers in the world.

As an environment artist, you have the ability to create various types of architecture and props. You have a strong mix of modelling skills which range from sculpting organics and hard surfaces. You're like a swiss army knife when it comes to 3D - but way more awesome.

QUALIFICATIONS
  • Holds at least 3-5 years of experience as a 3D Artist
  • Knowledge of low-poly and high-poly modeling techniques in a 3D package
  • Working knowledge in 3D software (Maya, 3DS Max, Zbrush, Photoshop)
  • Knowledge of additional software such as Substance Painter / Designer, UE4, is a plus
  • Ability to create and texture a 3D model from an image or description
  • Highly creative/artistic skills and exceptional attention to detail
  • Passion to learn new processes and techniques
  • Open to feedback and able to accept criticism
  • Team player with excellent interpersonal abilities
  • Must be responsible, proactive, accountable, and personable
RESPONSIBILITIES
  • Model and texture assets: both high and low poly versions
  • Create high-quality textures in Substance and Photoshop
  • Work within the technical limitations of a variety of game engines
  • Match the required art style of a project
  • Ability to cooperate with teammates to streamline the art creation process
  • When assigned a task, work with your lead to create a plan and schedule
  • Communicate your progress of work to your peers, customers, and leads
  • Provide self-assessment and create improvement plans for your own performance
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