3D Hard Surface artists (Mid to Senior Level)

Secret 6

Metro Manila

Hybrid

PHP 1.004.000 - 1.451.000

Vollzeit

Vor 6 Tagen
Sei unter den ersten Bewerbenden

Eine vollständige Bewerbung in einer Minute

Maßgeschneiderter Lebenslauf und Anschreiben – versandbereit.

Schaffe es an den ATS-Filtern vorbei

Benefits dieser Stelle

Training platforms and workshops
Hybrid work setup
International environment

Zusammenfassung

Secret 6 is looking for a skilled Hard Surface Artist to design and deliver high-fidelity weapons and vehicles for AAA games. You will use Maya, ZBrush, Substance Painter/Designer to build optimized assets for real-time rendering.

Join a team that values strong art fundamentals, collaboration, and ongoing learning, with hybrid work options for NCR residents and remote opportunities outside the metro.

Qualifikationen

  • 3-5 years of experience in AAA game development, with a focus on hard surface modeling.
  • Strong background in art, design, or a related field.
  • Deep understanding of realistic & high fidelity hard surface modeling techniques, including high-to-low poly workflows, baking, and texturing.
  • Proficiency in Maya, ZBrush, Substance Painter/Designer or similar tools.
  • Accurate grasp of art fundamentals, including shape language, material definition, and lighting.
  • Creativity, resourcefulness, and problem-solving skills to tackle complex modeling challenges.
  • Excellent communication and teamwork skills to collaborate with cross-functional teams.
  • Ability to take direction, apply feedback constructively, and work efficiently within deadlines.

Aufgaben

  • Design and create high fidelity hard surface 3D weapon & vehicles using tools like Autodesk Maya, ZBrush, Substance Painter, and Substance Designer.
  • Ensure assets are optimized for real-time rendering while maintaining a high level of quality and realism.
  • Develop clean and efficient topology, UV layouts, and texture maps to meet industry and project standards.
  • Collaborate closely with concept artists and leads with artistic direction and gameplay needs.
  • Adhere to project guidelines, keeping leads and project managers updated on task progress.
  • Actively participate in team meetings, reviews, and critiques to improve workflows and maintain a collaborative environment.
  • Implement feedback effectively and make revisions as needed to meet quality expectations.
  • Conduct research and stay up-to-date with industry trends, tools, and techniques to continually improve workflow and asset quality.
  • Fulfill any other assigned responsibilities with diligence and a commitment to excellence.

Kenntnisse

Hard surface modeling
Teamwork
Communication
Deadline-driven

Ausbildung

Background in art/design

Tools

Maya
ZBrush
Substance Painter
Substance Designer

Jobbeschreibung

Our AAA Art team is growing! Are you a skilled Hard Surface Artist with a passion for creating high-quality, realistic assets for immersive gaming experiences? We are looking for talented and creative individuals to join our team and bring their expertise in hard surface modeling to our exciting projects!

Responsibilities
  • Design and create high fidelity hard surface 3D weapon & vehicles using tools like Autodesk Maya, ZBrush, Substance Painter, and Substance Designer.
  • Ensure assets are optimized for real-time rendering while maintaining a high level of quality and realism.
  • Develop clean and efficient topology, UV layouts, and texture maps to meet industry and project standards.
  • Collaborate closely with concept artists and leads with artistic direction and gameplay needs.
  • Adhere to project guidelines, keeping leads and project managers updated on task progress.
  • Actively participate in team meetings, reviews, and critiques to improve workflows and maintain a collaborative environment.
  • Implement feedback effectively and make revisions as needed to meet quality expectations.
  • Conduct research and stay up-to-date with industry trends, tools, and techniques to continually improve workflow and asset quality.
  • Fulfill any other assigned responsibilities with diligence and a commitment to excellence.
Requirements
  • 3-5 years of experience in AAA game development, with a focus on hard surface modeling.
  • Strong background in art, design, or a related field.
  • Deep understanding of realistic & high fidelity hard surface modeling techniques, including high-to-low poly workflows, baking, and texturing. Proficiency in Maya, ZBrush, Substance Painter/Designer or similar tools.
  • Accurate grasp of art fundamentals, including shape language, material definition, and lighting.
  • Creativity, resourcefulness, and problem-solving skills to tackle complex modeling challenges.
  • Excellent communication and teamwork skills to collaborate with cross-functional teams.
  • Ability to take direction, apply feedback constructively, and work efficiently within deadlines.
  • Has at least one AAA released title under their belt If you're passionate about creating stunning hard surface assets and want to work on cutting-edge AAA projects, we'd love to hear from you!

Opportunity to work on AAA projects.

Stable employment and professional growth in an international environment.

Training platforms and workshops to level you up.

Hybrid set-up for those who are living in NCR, remote for those who are outside the metro.

Community of people who understand and share your passion for games.

Team of like-minded people.

A culture of diversity and inclusion to unite the most outstanding talents.

Hol dir deinen kostenlosen, vertraulichen Lebenslauf-Check.

oder ziehe deine Datei hierhin.

Similar jobs

Ähnliche Jobs, die dir auch gefallen könnten

3D Generalist Artist (Mid to Senior Level)
3D Generalist Artist (Mid to Senior Level)

Secret 6 • Metro Manila

Vor Ort
PHP 900.000 - 1.400.000
AAA projects
Stable employment
Training platforms
+3
3D Generalist Artist (Mid to Senior Level)
3D Generalist Artist (Mid to Senior Level)

Secret 6, Inc. • Philippinen

Vor Ort
PHP 600.000 - 1.000.000
Training platforms
Work in international environment
Career growth
+1
3D Generalist Artist (Mid to Senior Level)
3D Generalist Artist (Mid to Senior Level)

Secret 6 • Manila

Vor Ort
PHP 600.000 - 1.200.000
AAA projects experience
International environment
Training platforms
+1
Senior 3D Hard Surface Artist - AAA Hybrid Remote
Senior 3D Hard Surface Artist - AAA Hybrid Remote

Secret 6 • Metro Manila

Hybrid
PHP 600.000 - 900.000
Senior 3D Hard Surface Artist - AAA, Hybrid/Remote
Senior 3D Hard Surface Artist - AAA, Hybrid/Remote

Secret 6 • Metro Manila

Hybrid
PHP 600.000 - 1.200.000
Senior 3D Hard Surface Artist - AAA, Hybrid/Remote
Senior 3D Hard Surface Artist - AAA, Hybrid/Remote

Secret 6 • Metro Manila

Hybrid
PHP 1.004.000 - 1.451.000
Training platforms and workshops
Hybrid work setup
International environment
Senior AAA Hard Surface Artist – Weapons & Vehicles
Senior AAA Hard Surface Artist – Weapons & Vehicles

Secret 6 • Metro Manila

Hybrid
PHP 600.000 - 1.200.000
Senior Hard Surface Artist — Real-Time Weapons & Vehicles
Senior Hard Surface Artist — Real-Time Weapons & Vehicles

Secret 6 • Metro Manila

Hybrid
PHP 600.000 - 900.000
Vehicle Artist
Vehicle Artist

Pixel Mafia Corp • Taguig

Vor Ort
PHP 60.000 - 90.000
AAA 3D Generalist Artist — Real-Time Asset Mastery
AAA 3D Generalist Artist — Real-Time Asset Mastery

Secret 6 • Metro Manila

Vor Ort
PHP 420.000 - 620.000
Top-Standorte