Junior Environment Artist

Pixel Mafia Corp

Taguig

On-site

PHP 240,000 - 360,000

Full time

14 days+

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Job summary

Pixel Mafia in the Philippines is seeking a Junior Environment Artist to grow skills and contribute AAA asset work. We welcome 1–3 years of experience, with a portfolio showing your potential and a passion for learning.

You will model, texture, and polish both high- and low-poly assets, using Maya, 3DS Max, ZBrush, Photoshop, and Substance tools. Collaboration with a driven team is essential for project success.

Qualifications

  • 1-3 years of experience as a 3D Artist with AAA asset work.
  • Proficient in low-poly and high-poly modeling techniques.
  • Knowledge of Maya, 3DS Max, ZBrush and Photoshop.
  • Familiar with Substance Painter/Designer and UE4 is a plus.
  • Strong English communication and teamwork.

Responsibilities

  • Model and texture assets: both high and low poly versions.
  • Create high quality textures in Substance and Photoshop.
  • Work within the technical limitations of a variety of game engines.
  • Match the required art style of a project.
  • Cooperate with teammates to streamline the art creation process.
  • When assigned a task, work with your lead to create a plan and schedule.
  • Communicate your progress of work to your peers, customers and leads.
  • Provide self-assessment and create improvement plan for your own performance.

Skills

1-3 years experience
Low-poly modeling
High-poly modeling
English communication
Creative/artistic
Proactive
Team player
Feedback acceptance
Accountable

Tools

Maya
3DS Max
ZBrush
Photoshop
Substance Painter
Substance Designer
UE4

Job description

We are looking for motivated Junior Environment Artists who are hungry to build their skills to the next level. Pixel Mafia is a 3D Art Service Studio focused on creating high-end art for blockbuster video games made by some of the largest publishers in the world. We are looking for a super talented artist with 1-3 years of experience creating AAA assets. You must have at least 1-2 portfolio pieces that you are really proud of, showing your abilities and potential. You might be newer to the industry, but you are what we call - the 'New Hotness'.

QUALIFICATIONS
  • Preferably with 1-3 years of experience as a 3D Artist
  • Knowledge of low-poly and high-poly modeling techniques in a 3D package
  • Working knowledge in 3D software (Maya, 3DS Max, Zbrush, Photoshop)
  • Knowledge of additional software such as Substance Painter / Designer, UE4, is a plus
  • Ability to create and texture a 3D model from an image or description
  • Highly creative/artistic skills and exceptional attention to detail
  • Good English communication skills
  • Passion to learn new processes and techniques
  • Open to feedback and able to accept criticism
  • Team player with excellent interpersonal abilities
  • Must be responsible, proactive, accountable, and personable
RESPONSIBILITIES
  • Model and texture assets: both high and low poly versions
  • Create high quality textures in Substance and Photoshop
  • Work within the technical limitations of a variety of game engines
  • Match the required art style of a project
  • Ability to cooperate with teammates to streamline the art creation process
  • When assigned a task, work with your lead to create a plan and schedule
  • Communicate your progress of work to your peers, customers and leads
  • Provide self-assessment and create improvement plan for your own performance.
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