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Streamline Media Group is seeking a freelance 3D Character Artist for remote, project-based work. You will contribute to character production workflows with expertise in Maya/3ds Max, ZBrush, Substance Painter, and Photoshop, delivering high-quality assets that fit within the studio's standards.
You will collaborate with the Lead Artist to align on timelines, assets, and milestones, while expanding your proficiency in Unreal Engine character setup and rendering, and maintaining strong
Streamline Media Group is a 25-year creative development studio specializing in full video game development, co‑development, publishing, and interactive digital asset production. We have shipped titles across every major platform for clients, including Sony, Microsoft, and global AAA publishers.
We are hiring a 3D Character Artist on a freelance/contract basis. You will need to solve a wide range of problems with well‑rounded experience across multiple disciplines, with specialization in Character production workflow. You thrive on collaboration and report to the Lead Artist to work as a team towards the monthly content pushes and milestones. You have a natural curiosity for all parts of the creative pipeline, and invest time improving your skills. This is a fully remote, project‑based engagement: scope, deliverables, timelines, and rates are defined per work order. It is not a full‑time employment position.
Responsibility, accountability, discipline, teamwork, clear communication, continuous improvement, and learning.
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