Remote 3D Character Artist - Freelance/Contract

Streamline Studios

Malaysia

Teletrabalho

MYR 68 000 - 160 000

Tempo parcial

14 dias+

Uma candidatura completa num minuto

Currículo e carta de apresentação personalizados, prontos a enviar.

Ultrapassa os filtros ATS

Resumo da oferta

Streamline Media Group is seeking a freelance 3D Character Artist for remote, project-based work. You will contribute to character production workflows with expertise in Maya/3ds Max, ZBrush, Substance Painter, and Photoshop, delivering high-quality assets that fit within the studio's standards.

You will collaborate with the Lead Artist to align on timelines, assets, and milestones, while expanding your proficiency in Unreal Engine character setup and rendering, and maintaining strong

Qualificações

  • Proficiency in Maya/3ds Max, Substance Painter, ZBrush and Photoshop.
  • Strong understanding of PBR workflow and asset pipelines.
  • Experience with Unreal Engine character setup and rendering.
  • Familiarity with Blender and Unity as additional tools.
  • Deep knowledge of human/creature anatomy and hard surface modeling.

Responsabilidades

  • Deliver high-quality character art within production timelines.
  • Collaborate with Lead Artist and other disciplines to meet studio standards.
  • Refine artistry and learn in-house tools and pipelines.
  • Contribute to a positive team environment and proactive communication.

Conhecimentos

Human Anatomy
Creature Anatomy
Hard Surface Modeling
Cloth Sculpting
Unreal Engine proficiency
Unreal Engine asset integration
Other game engines familiarity
Game asset pipeline experience
Broader art disciplines
Passion for game development

Ferramentas

3ds Max/Maya
Substance Painter
Zbrush
Photoshop
Unreal Engine Character Setup
Unreal Engine Rendering
Blender
Unity

Descrição da oferta de emprego

Streamline Media Group is seeking a freelance 3D Character Artist for remote, project-based work. You will contribute to character production workflows with expertise in Maya/3ds Max, ZBrush, Substance Painter, and Photoshop, delivering high-quality assets that fit within the studio's standards.

You will collaborate with the Lead Artist to align on timelines, assets, and milestones, while expanding your proficiency in Unreal Engine character setup and rendering, and maintaining strong

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