Concept Artist

Streamline Media Group

Kuala Lumpur

Remote

MYR 55,000 - 165,000

Full time

14 days+
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Job summary

Streamline Studios is seeking a Mid-Level Concept Artist for remote, contract work in the gaming industry. You will collaborate with designers and art directors to translate ideas into concept art, guiding mood and style in early development stages.

You will produce concept artwork for characters, environments, creatures, and props, ensuring visuals align with the game vision while fitting production timelines and milestones.

Qualifications

  • Strong visual communication and storytelling for game concepts.
  • Proficiency with Photoshop and Blender in a concept workflow.
  • Experience with creating character, environment, creature, or prop concepts is preferred.

Responsibilities

  • Collaborate with game designers and art directors to translate ideas into concepts.
  • Develop mood boards, style frames, and early art direction for projects.
  • Ensure alignment with game vision and gameplay mechanics across teams.

Skills

Visual communication
Design thinking
Problem solving
Production-ready
Pre-Visualization
Illustration
UI Design
Unreal Engine 5
Stylized art

Tools

Photoshop
Blender

Job description

Future Opportunities – Join Our Talent Pool

We are always looking for talented freelance artists to work with Streamline Studios. We will review your profile and contact you when a suitable project becomes available. Thank you for your interest in Streamline Studios.

About Us

Streamline Media Group is a 25-year creative development studio specializing in full video gamedevelopment, co-development, publishing, and interactive digital asset production. We have shipped titlesacross every major platform for clients, including Sony, Microsoft, and global AAA publishers.

Description

We are seeking a talented Mid-Level Concept Artist on a freelance/contract basis to collaborate with ourteam in the gaming industry.

You will collaborate with game designers, art directors, and other artists to bring imaginative worlds,characters, and creatures to life. Your creativity and visual storytelling skills will be essential in shaping thevisual direction of our projects. As a Mid-Level Concept Artist, you will play a crucial role in the early stages ofgame development, translating concepts and ideas into visually stunning art that drives gameplay andnarrative. You will also work closely with cross-functional teams to ensure that the visual elements align withthe game's vision and mechanics. Your artistic insight will help establish the overall aesthetic, mood, andtone of the game.

This is a fully remote, project-based engagement: scope, deliverables, timelines, and rates are defined per work order. It is not a full-time employment position.

Job Skills

Concept Artist will possess the following competencies:

  • Visual Communication Fundamentals
    • Production-ready
  • Design Thinking and Problem SolvingPhotoshop (Or equivalent industry standard image editing software)
    • Production-ready
  • Blender or equivalent industry standard 3D software as part of a concept workflow
    • Production-ready
  • Subject Matter Expertise (At least 2 of: Character, Environment, Creature, Prop, Mechanical)
    • Production-ready
  • Game asset pipeline understanding
    • Production-ready
Additional Skills

Every Concept Artist must also demonstrate at least one (1) additional competency at production-ready proficiency:

  • Pre-Visualization / Visual Development
  • Illustration
  • UI Design
  • Unreal Engine 5
  • Stylized art
Deliverables Expectations
  • On-time delivery of project deliverables
  • Outcomes delivered as per project specifications, consistently
  • Time spent on an outcome is within project or budgeted mandays

Streamline Values: Responsibility, accountability, discipline, teamwork, clear communication, continuous improvement, and learning.

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