Concept Artist

Streamline Studios

Malaysia

Remote

MYR 83,000 - 138,000

Part time

14 days+

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Job summary

Streamline Media Group seeks a Mid-Level Concept Artist for freelance collaboration on gaming projects. You will translate ideas into production-ready visuals, working with designers, art directors, and other artists to establish the game's look and feel.

This is a fully remote, project-based engagement with scope and rates defined per work order. You will contribute to early-stage concept development, creating character, environment, and prop visuals and ensuring alignment with the game's

Qualifications

  • Proven ability to translate concepts into production-ready art.
  • Experience with concept design for characters, environments, or props.
  • Proficiency with industry tools such as Photoshop and Blender.

Responsibilities

  • Collaborate with designers and art directors to develop imaginative worlds.
  • Create concept art that guides gameplay, narrative, and mood.
  • Iterate visuals to align with game vision and mechanics.
  • Deliver concepts on time per project requirements.

Skills

Visual communication
Production-ready
Design thinking
Photoshop
Blender
GM/asset pipeline

Tools

Blender
Photoshop
Unreal Engine 5

Job description

About Us

Streamline Media Group is a 25-year creative development studio specializing in full video game development, co-development, publishing, and interactive digital asset production. We have shipped titles across every major platform for clients, including Sony, Microsoft, and global AAA publishers.

Description

We are seeking a talented Mid-Level Concept Artist on a freelance/contract basis to collaborate with our team in the gaming industry. You will collaborate with game designers, art directors, and other artists to bring imaginative worlds, characters, and creatures to life. Your creativity and visual storytelling skills will be essential in shaping the visual direction of our projects. As a Mid-Level Concept Artist, you will play a crucial role in the early stages of game development, translating concepts and ideas into visually stunning art that drives gameplay and narrative. You will also work closely with cross-functional teams to ensure that the visual elements align with the game's vision and mechanics. Your artistic insight will help establish the overall aesthetic, mood, and tone of the game. This is a fully remote, project-based engagement: scope, deliverables, timelines, and rates are defined per work order. It is not a full-time employment position.

Job Skills

Concept Artist will possess the following competencies:

  • Visual Communication Fundamentals
  • Production-ready
  • Design Thinking and Problem SolvingPhotoshop (Or equivalent industry standard image editing software)
  • Production-ready
  • Blender or equivalent industry standard 3D software as part of a concept workflow
  • Production-ready
  • Subject Matter Expertise (At least 2 of: Character, Environment, Creature, Prop, Mechanical)
  • Production-ready
  • Game asset pipeline understanding
  • Production-ready
Additional Skills

Every Concept Artist must also demonstrate at least one (1) additional competency at production-ready proficiency:

  • Pre-Visualization / Visual Development
  • Illustration
  • UI Design
  • Unreal Engine 5
  • Stylized art
Deliverables
  • On-time delivery of project deliverables
  • Outcomes delivered as per project specifications, consistently
  • Time spent on an outcome is within project or budgeted mandays
Streamline Values

Responsibility, accountability, discipline, teamwork, clear communication, continuous improvement, and learning.

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