Unreal Technical Artist: Shaders, Pipelines & Performance

amberstudio.com

Región Centro

Presencial

MXN 250.000 - 450.000

Jornada completa

14 días+

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Ventajas ofrecidas por este puesto de trabajo

Competitive project-based compensation
Opportunity for diverse project engagements
Clear communication and support
Flexible project timelines
Potential for long-term collaboration
Transparent performance evaluation

Descripción de la vacante

A creative game development company in Mexico is seeking an Experienced Technical Artist to bridge the gap between art and engineering teams. You will develop custom shaders and tools to enhance gameplay across platforms while ensuring performance optimization. The ideal candidate has over 5 years of experience in game development and expertise in Unreal Engine and scripting. Join us for competitive project-based compensation and an opportunity to work on exciting projects.

Formación

  • 5+ years of experience as a Technical Artist in game development.
  • At least one shipped title in the casual or party game genre.
  • Experience with profiling tools like RenderDoc or Pix.

Responsabilidades

  • Develop custom shaders and materials for unique art styles.
  • Build and maintain efficient asset pipelines (Maya/Blender to Unreal).
  • Establish performance budgets for stable high FPS.

Conocimientos

Unreal Engine expertise
HLSL/GLSL proficiency
Scripting with Python
C# or C++ scripting
Performance optimization
Creative technical feedback communication

Descripción del empleo

A creative game development company in Mexico is seeking an Experienced Technical Artist to bridge the gap between art and engineering teams. You will develop custom shaders and tools to enhance gameplay across platforms while ensuring performance optimization. The ideal candidate has over 5 years of experience in game development and expertise in Unreal Engine and scripting. Join us for competitive project-based compensation and an opportunity to work on exciting projects.
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