Lead Tech Artist - Pipelines, Shaders & Visuals

TagWizz

México

Presencial

MXN 400.000 - 700.000

Jornada completa

Hace 7 días
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Descripción de la vacante

TagWizz in Mexico is seeking a Lead Tech Artist who blends digital beauty with strong CS knowledge. You will work with art directors to drive artistic vision and oversee art pipelines within the game, ensuring quality in assets and in-game visuals.

You will mentor teammates, advance technical and artistic techniques, and collaborate across FX, concept, character, and level teams. Proficiency in C# and Unity is essential, with Unreal knowledge a plus.

Formación

  • 3+ years of game development experience.
  • Experience creating assets and art pipelines (rigging, scripting, shader development, lighting, VFX).
  • Advanced knowledge of C# and Unity.
  • Self-motivated, good communication, strong team player.
  • Able to work creatively in large or small groups.
  • Mastery in one or more technical skills (FX/particle, lighting, rigging, tools scripting, or shader development).
  • Skills in illustration, animation, VFX, or modeling.
  • Passion for video games.

Responsabilidades

  • Drive and evangelize the artistic vision of the game with art directors and leads.
  • Oversee development of art pipelines, plugins, and in-game tech.
  • Assist planning asset production with FX, concept, character, and level teams.
  • Mentor skills, processes, and techniques to raise team capabilities.

Conocimientos

C#
Unity
Art pipelines
Shaders
Lighting
Rigging
Scripting
FX/particle
Tools scripting
Modeling

Herramientas

Unreal Engine

Descripción del empleo

TagWizz in Mexico is seeking a Lead Tech Artist who blends digital beauty with strong CS knowledge. You will work with art directors to drive artistic vision and oversee art pipelines within the game, ensuring quality in assets and in-game visuals.

You will mentor teammates, advance technical and artistic techniques, and collaborate across FX, concept, character, and level teams. Proficiency in C# and Unity is essential, with Unreal knowledge a plus.

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