Unreal Engine UX Designer: UI Systems & Prototypes

EPAM Systems

México

In loco

MXN 360.000 - 720.000

Tempo pieno

4 ore fa
Candidati tra i primi

Una candidatura completa in un minuto

Curriculum e lettera di presentazione personalizzati, pronti da inviare.

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Vantaggi offerti da questo lavoro

Healthcare benefits
Paid time off
Learning & certification
Global career opportunities
LinkedIn Learning access

Descrizione del lavoro

EPAM Systems is seeking a UX Designer to translate UX/visual direction into production-ready UI specifications and prototypes for Unreal Engine. This role defines flows, interaction behavior, navigation rules, and component standards that ship reliably across platforms and input methods.

You will collaborate with engineers and UI artists to ensure feasibility, build scalable UI components, and document behavior with state diagrams and acceptance criteria.

Competenze

  • 2+ years of UI/UX experience with proven track record shipping digital products or game UI.
  • Expertise in Figma, including components, variants, auto-layout, reusable libraries, and handoff-ready documentation.
  • Skills in creating implementation-ready documentation such as annotated layouts, interaction notes, state diagrams, and acceptance criteria.
  • Familiarity with UMG concepts, including layout, anchors, scaling, and widget states/animations.
  • Understanding of focus-based navigation and multi-input requirements, including controller and keyboard/mouse.
  • Experience designing responsive UI for multiple resolutions/aspect ratios and safe-area considerations.
  • English proficiency at B2 level or higher.

Mansioni

  • Define UI flows, user journeys, and interaction models for in-game screens and features; produce clear, implementable specs.
  • Build and maintain a scalable UI component system, including patterns, components, variants, and states that support consistent implementation.
  • Author detailed behavior rules covering navigation/focus order, back behavior, input handling expectations, error/empty/loading states, and edge cases.
  • Collaborate daily with client engineers and UI artists to ensure designs are feasible, performant, and consistent in-engine.
  • Support iteration and polish by reviewing implementations, providing actionable feedback, and adjusting designs based on technical constraints and playtest/QA findings.

Conoscenze

UI/UX design
UMG concepts
Multi-input navigation
Documentation
English B2+

Strumenti

Figma
Unreal Engine UI
Handoff-ready docs

Descrizione del lavoro

EPAM Systems is seeking a UX Designer to translate UX/visual direction into production-ready UI specifications and prototypes for Unreal Engine. This role defines flows, interaction behavior, navigation rules, and component standards that ship reliably across platforms and input methods.

You will collaborate with engineers and UI artists to ensure feasibility, build scalable UI components, and document behavior with state diagrams and acceptance criteria.

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