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Jobs in Preston, Colombia

Technical Artist

Companion Group Ltd

City Of London
Remote
GBP 45,000 - 60,000
Yesterday
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Insight Analyst - Insight, Analytics & Reporting, Early Career

Viasat

City Of London
Remote
GBP 40,000 - 60,000
Yesterday
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Account Executive, UK

Zinier

City Of London
Remote
GBP 50,000 - 70,000
Yesterday
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CG DWP Lead Front End Developer JD

amber labs

United Kingdom
Remote
GBP 60,000 - 80,000
Yesterday
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Product Manager (Data & AI Platform)

Cloudsmith

United Kingdom
Remote
GBP 60,000 - 85,000
Yesterday
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Senior Account Executive - Dental Growth Services

Agilio Software

Sheffield
Remote
GBP 40,000 - 60,000
Yesterday
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Equicall Vet (OOH)

CVS Group

United Kingdom
Remote
GBP 40,000 - 57,000
Yesterday
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AWS Support Engineer

Fynity

United Kingdom
Remote
GBP 60,000 - 80,000
Yesterday
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Russian Speaking Education Sales Executive - UK / Remote

AP Executive

City Of London
Remote
GBP 60,000 - 80,000
Yesterday
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Hybrid POS Structural Designer

Aim Search (UK) Ltd

City Of London
Remote
GBP 40,000 - 50,000
Yesterday
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Finance Business Partner

Get Recruited Ltd

City Of London
Remote
GBP 60,000 - 70,000
Yesterday
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Nonclinical Writer (Remote - UK)

MMS Holdings Inc

City Of London
Remote
GBP 40,000 - 60,000
Yesterday
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Esport Specialist

NetEase

United Kingdom
Remote
GBP 80,000 - 100,000
Yesterday
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Digital Marketing Specialist (Remote)

Career Advisor

City Of London
Remote
GBP 60,000 - 80,000
Yesterday
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Entry Level Remote Recruiter Opportunity

https:/jobs.gogpac.com/gpac/search/Apply/all/898/504423552/Entry%20Level%20Remote%20Recruiter%20Oppo

York and North Yorkshire
Remote
GBP 40,000 - 60,000
Yesterday
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Business Development Manager - Food Packaging

Harrison Scott Associates

City Of London
Remote
GBP 45,000 - 75,000
Yesterday
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CG DWP Lead Software Engineer

amber labs

City Of London
Remote
GBP 65,000 - 85,000
Yesterday
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Principal Statistical Programmer - Sponsor Dedicated

Fortrea

Thatcham
Remote
GBP 60,000 - 90,000
Yesterday
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Head of Product (UK)

ParcelHero

City Of London
Remote
GBP 70,000 - 80,000
Yesterday
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Software Engineer - API (Hybrid or Remote)

Allstate Insurance Company

Belfast
Remote
GBP 45,000 - 60,000
Yesterday
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IT Operations Manager (Remote, IE)

F6S

City Of London
Remote
GBP 60,000 - 80,000
Yesterday
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Marketing Campaign (IP/Branding)

NetEase

United Kingdom
Remote
GBP 60,000 - 80,000
Yesterday
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Director, People

Brightside Health

United Kingdom
Remote
GBP 111,000 - 142,000
Yesterday
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Account Coordinator - Spain (Barcelona) - Bilingual French and/or Spanish

Accommodations Plus International

Porthleven
Remote
GBP 26,000 - 40,000
Yesterday
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Full Stack Java Developer for Client Team

Validsoft

City Of London
Remote
GBP 55,000 - 75,000
Yesterday
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Technical Artist
Companion Group Ltd
City Of London
Remote
GBP 45,000 - 60,000
Full time
Yesterday
Be an early applicant

Job summary

A leading gaming studio is seeking a Technical Artist specialised in Materials to enhance the visual identity of their stylised title. You will bridge art and engineering by developing performant, stylised materials and evolving the studio's material pipelines. This fully remote role requires experience in Unreal Engine and a passion for material creation in games, offering a competitive salary of £45,000 - £60,000 per annum.

Benefits

Competitive salary
Career progression opportunities
Fully remote position
Work alongside industry veterans

Qualifications

  • 3+ years of experience in the game industry.
  • Deep expertise in Unreal Engine’s material editor and shader pipeline.
  • Strong understanding of PBR workflows and real-time lighting.

Responsibilities

  • Design and implement stylised materials and surface shaders in Unreal Engine.
  • Collaborate with teams to translate the game’s visual identity into real-time materials.
  • Optimise material performance across platforms.

Skills

Unreal Engine material editor
Stylised rendering
GPU performance optimization
Problem-solving skills

Tools

Substance Painter
Maya
Blender
Job description

Companion Group is an AAA co-development gaming studio with a globally distributed and fully remote setup. We are renowned for overcoming the most intricate challenges in multiplayer game development, making us the primary choice for clients aspiring to elevate their multiplayer titles. Our expertise enables scalability, maximises player density, and crafts immersive gameplay experiences.

Seamlessly embedded within our clients’ in-house teams, we collaborate harmoniously to turn dreams into reality. Our portfolio features groundbreaking games developed alongside major studios. We take pride in our global remote team, which values clear communication and technical excellence.

We’re looking for a Technical Artist with a specialisation in Materials to help push the visual identity of our upcoming stylised title. You'll play a key role in bridging art and engineering by developing performant, stylised materials and helping evolve the studio's material pipelines. This is a pivotal role for someone who loves the art/tech intersection, is fluent in real-time rendering, and can create materials that are both expressive and efficient.


Your Responsibilities:

  • Design, prototype, and implement stylised materials and surface shaders within Unreal Engine.

  • Collaborate with Concept Artists and 3D teams to translate the game’s visual identity into real-time materials.

  • Optimise material performance across platforms, with special consideration for console limitations.

  • Build and maintain a modular, scalable material system that empowers artists and reduces overhead.

  • Troubleshoot and debug material-related issues in the engine.

  • Document material systems and educate artists on best practices and performance budgeting.

  • Contribute to visual development and R&D efforts that push the aesthetic envelope.

  • Work closely with VFX, lighting, and tech art teams to create visually cohesive and performant environments.

Your Profile:

  • 3+ years of experience in the game industry.

  • Deep expertise in Unreal Engine’s material editor and shader pipeline (custom nodes, parameterisation, etc.).

  • Strong understanding of PBR workflows, stylised rendering, and real-time lighting.

  • Familiarity with HLSL, node-based shader creation, and performance debugging tools (e.g., RenderDoc, Unreal Insights).

  • Solid grasp of GPU performance and platform optimisation principles.

  • Familiarity with DCC tools (Maya, Blender, Houdini, Substance Painter, etc.).

  • Strong problem-solving skills and the ability to collaborate with cross-disciplinary teams.

  • Self-motivated, organised, and able to work independently.

Bonus Skills:

  • Experience with material authoring tools like Substance Designer, Quixel, or MaterialX.

  • Knowledge of procedural material workflows and texturing automation.

  • Experience supporting stylised, hand-painted, or retro-futuristic art styles.

  • Familiarity with console development (Switch, PlayStation, Xbox).

  • Basic understanding of scripting or blueprinting in Unreal Engine for shader logic.


Benefits:

  • Competitive salary of £45,000 - £60,000 Per Annum.

  • A clear career progression path with opportunities for growth and recognition.

  • Fully remote position, offering the flexibility to work from anywhere.

  • Work alongside industry veterans.

  • Be part of a passionate, dynamic team working on exciting, boundary-pushing projects.

Take your creativity to the next level and help us craft unforgettable characters that evoke the magic of an iconic era. Apply now and embark on an incredible journey with one of the best game studios in the world!

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* The salary benchmark is based on the target salaries of market leaders in their relevant sectors. It is intended to serve as a guide to help Premium Members assess open positions and to help in salary negotiations. The salary benchmark is not provided directly by the company, which could be significantly higher or lower.

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