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Sr Product Designer

Fanatics Inc.

City of Westminster

On-site

GBP 55,000 - 75,000

Full time

Yesterday
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Job summary

A leading technology company in the UK is seeking a Senior Product Designer to create engaging user experiences for its betting platform. This role involves collaboration with multiple teams to refine product designs and requires 5+ years of experience in UI/UX design, ideally within consumer technology. Proficiency in design tools like Figma is essential. The position is located in the City of Westminster, with regular travel to various offices.

Qualifications

  • 5+ years of progressive UI/UX product design experience in consumer-focused tech companies.
  • Strong UI/UX product design skills, especially in mobile app design.
  • Experience in building and leading a UI/UX team.

Responsibilities

  • Work with teams to build elegant tier-one user experiences.
  • Manage a design system for scalable product features.
  • Prototype user experiences and run tests with end users.

Skills

UI/UX design
Prototyping
Communication skills
Attention to detail
Agile development

Tools

Figma
Sketch
Photoshop
InVision
Zeplin
Job description

As a SR. PRODUCT DESIGNER at Fanatics Betting & Gaming (FBG), you are here to… help us create an entertaining betting proposition that appeals to Fanatics customers. Reporting into the Director of Sportsbook Content, you will play an integral role in the Sportsbook Content team, as well as the wider Fanatics Betting & Gaming. Sportsbook Content Analysts will work to prepare and manage a range of daily custom offers that differentiate the Sportsbook and integrate seamlessly with the features of the Fanatics Betting & Gaming product.,

  • Working closely with the Product, Engineering, and Business teams to build elegant tier-one user experiences that achieve business objectives
  • Work cross-functionally with Fanatics Holdco to capture elements of Fanatics digital properties inside FBG products, including e-commerce, NFTs, ticketing/experiences, and future business verticals that Fanatics Holdco enters into
  • Build and maintain a design system that allows for scalable product feature sets across FBG products
  • Create detailed user flows, wireframes, etc., communicating UX clearly to relevant teams and the rationale for decisions that were made
  • Prototype user experiences and work with your UX Research team to coordinate and run tests with end users
  • Quickly iterate and offer versions based on feedback from internal stakeholders and end users
  • Capture and think through logical/implementable solutions for edge-cases and unhappy paths for engineering teams to build out
  • Provide prototypes/deliverables to describe interactions and motion, using common prototyping tools
  • QA developed software for visual accuracy, and provide detailed feedback to engineering towards revisions until product launch
  • Open to regular travel to events and other Fanatics offices for various offsite and team meetings.
    5+ years of progressive UI/UX product design experience (strong preference for digital native mobile app design) at consumer-focused technology companies
  • Experience building and leading a UI/UX team of highly skilled designers and researchers
  • Strong UI/UX product design skills
  • Experience building design systems, interaction patterns, and limitations of cross functional platforms - specifically iOS, Android and web apps
  • Highly attentive to detail and ability to conceptualize multi-state, multi-path interaction systems and to consistently capture edge-cases
  • Strong UX, testing, research and IA skills
  • Exceptional design velocity: ability and willingness to quickly produce multiple concepts
  • Excellent communication and organizational skills
  • Iterative approach to product design, ensuring a cohesive and unified product experience across product suite
  • Cognitive awareness of wider business goals, delivering intuitive and user-centered design solutions
  • Focused and dedicated to how software products "function" and how users move through the experience to accomplish their objectives
  • Experience working closely with engineers and product managers to develop and iterate on interactive software experiences
  • Experience in prototyping UI interactivity and in incorporating motion/animation into UI
  • Proficient with Figma, Sketch, Photoshop, Zeplin, InVision, Principle and other design and prototyping tools
  • Experience working closely with engineers in an agile product development process.
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