Lead Mission Designer – Space Sim & Narrative Architect

Cloud Imperium Games Limited

Manchester

Hybrid

GBP 70,000 - 110,000

Full time

13 days ago
Application generator

A complete application in a minute — tailored resume and cover letter, ready to send.

Get past ATS filters

Job summary

Cloud Imperium Games Limited in Manchester is seeking a Principal Mission Designer to help build the Persistent Universe. You will lead mission design, own features and systems, collaborate with Narrative and other departments, and mentor junior designers.

Work with Subsumption tooling, shape events and missions, and contribute to the ongoing Star Citizen/Squadron 42 content. The role demands ownership, strong scripting or coding skills, and the ability to meet tight deadlines.

Qualifications

  • Previous industry experience within AAA titles with ownership of major features or missions.
  • Strong understanding of visual scripting or coding fundamentals.
  • Ability to work both independently and collaboratively across disciplines.

Responsibilities

  • Collaborates with Narrative to build engaging stories for mission and locations.
  • Design, document and own features, mechanics, missions, systems, etc as necessary.
  • Works in various in-house tools including Subsumption, a visual scripting editor to create logic for missions, systems and events.
  • Works closely with various other departments to improve AI, gameplay, mechanics, tools which impact our work or ability to work.

Skills

AAA experience
Mission design
Visual scripting
Coding fundamentals
Mentoring
Cross-functional collaboration
Deadline management
Independent work
Relationship building

Tools

Subsumption

Job description

Cloud Imperium Games Limited in Manchester is seeking a Principal Mission Designer to help build the Persistent Universe. You will lead mission design, own features and systems, collaborate with Narrative and other departments, and mentor junior designers.

Work with Subsumption tooling, shape events and missions, and contribute to the ongoing Star Citizen/Squadron 42 content. The role demands ownership, strong scripting or coding skills, and the ability to meet tight deadlines.

Get your free, confidential resume review.

or drag and drop your file here.

Similar jobs

Similar jobs worth comparing

Senior Mission Designer - Space Simulation
Senior Mission Designer - Space Simulation

Cloud Imperium Games • Manchester

On-site
GBP 60,000 - 90,000
Mission Designer: Craft Space Missions & Events
Mission Designer: Craft Space Missions & Events

Cloud Imperium Games • Manchester

On-site
GBP 30,000 - 50,000
Principal Mission Designer
Principal Mission Designer

Cloud Imperium Games • Manchester

On-site
GBP 60,000 - 90,000
Mission Designer III: Craft Space Sim Missions & Events
Mission Designer III: Craft Space Sim Missions & Events

Cloud Imperium Games • Manchester

On-site
GBP 40,000 - 60,000
Principal Mission Designer
Principal Mission Designer

Cloud Imperium Games Limited • Manchester

Hybrid
GBP 70,000 - 110,000
Mission Designer
Mission Designer

Cloud Imperium Games • Manchester

On-site
GBP 30,000 - 50,000
Principal Level Designer - Space MMO Open-World
Principal Level Designer - Space MMO Open-World

Cloud Imperium Games • Manchester

On-site
GBP 85,000 - 120,000
Mission Designer III
Mission Designer III

Cloud Imperium Games • Manchester

On-site
GBP 40,000 - 60,000
Star Citizen Systems Designer - Space Game Architect
Star Citizen Systems Designer - Space Game Architect

Foundry 42 Ltd. Uk • Manchester

Hybrid
GBP 42,000 - 60,000
Senior Technical Designer — Core Gameplay & Tools
Senior Technical Designer — Core Gameplay & Tools

Foundry 42 Ltd. Uk • Manchester

Hybrid
GBP 65,000 - 90,000