Mission Designer: Craft Space Missions & Events

Cloud Imperium Games

Manchester

On-site

GBP 30,000 - 50,000

Full time

14 days+
Application generator

An application made for this job — a tailored resume and cover letter that speak straight to the posting.

Get past ATS filters

Job summary

Cloud Imperium Games in Manchester is seeking a motivated Mid Level Mission Designer to help shape the persistent universe and craft engaging player experiences. You’ll join the Mission Design Team to design, document and implement missions and events using StarScript, collaborating with multiple disciplines to hit ambitious timelines and deliver high-quality content.

You’ll contribute to the long-term goals of Star Citizen and Squadron 42, while growing your craft in a fast-paced, collaborative

Qualifications

  • Experience on AAA or equivalent titles with a solid design portfolio.
  • Working understanding of visual scripting or coding fundamentals.
  • Ability to work independently and collaboratively across disciplines.
  • Willingness to learn, take direction and develop skills in a fast-paced environment.
  • Strong communication skills and ability to build relationships across departments.
  • Ability to work with and respect frequent deadlines.

Responsibilities

  • Work with your lead to nail down details of a high-level design.
  • Design, document and implement missions and gameplay systems under guidance of senior team members.
  • Work in-house tools including StarScript to create logic for missions, systems and events.
  • Work closely with other disciplines to plan and sort out dependencies to guarantee deliveries on time.
  • Actively seek feedback, iterate on your work and grow your craft within the team

Skills

Mission design
Visual scripting
Team collaboration
Communication

Tools

StarScript

Job description

Cloud Imperium Games in Manchester is seeking a motivated Mid Level Mission Designer to help shape the persistent universe and craft engaging player experiences. You’ll join the Mission Design Team to design, document and implement missions and events using StarScript, collaborating with multiple disciplines to hit ambitious timelines and deliver high-quality content.

You’ll contribute to the long-term goals of Star Citizen and Squadron 42, while growing your craft in a fast-paced, collaborative

Get your free, confidential resume review.
or drag and drop your file here.
Similar jobs

Similar jobs worth comparing

Mission Designer
Mission Designer

Cloud Imperium Games • Manchester

On-site
GBP 30,000 - 50,000
Level Designer: Craft Epic Space MMO Missions
Level Designer: Craft Epic Space MMO Missions

Cloud Imperium Games • Manchester

On-site
GBP 40,000 - 60,000
Principal Level Designer - Space MMO Open-World
Principal Level Designer - Space MMO Open-World

Cloud Imperium Games • Manchester

On-site
GBP 85,000 - 120,000
Star Citizen Systems Designer - Space Game Architect
Star Citizen Systems Designer - Space Game Architect

Foundry 42 Ltd. Uk • Manchester

Hybrid
GBP 42,000 - 60,000
Senior Technical Designer — Core Gameplay & Tools
Senior Technical Designer — Core Gameplay & Tools

Foundry 42 Ltd. Uk • Manchester

Hybrid
GBP 65,000 - 90,000
Level Designer — Space MMO: Cutting-Edge Gameplay
Level Designer — Space MMO: Cutting-Edge Gameplay

Foundry 42 Ltd. Uk • Manchester

Hybrid
GBP 35,000 - 60,000
Design Director: Lead Creative Vision for Space Sim
Design Director: Lead Creative Vision for Space Sim

Cloud Imperium Games • Manchester

On-site
GBP 90,000 - 150,000
Principal Space Level Designer for Open-World AAA
Principal Space Level Designer for Open-World AAA

Foundry 42 Ltd. Uk • Manchester

On-site
GBP 65,000 - 90,000
Design Director: Lead Creative Vision for Space RPG AAA
Design Director: Lead Creative Vision for Space RPG AAA

Foundry 42 Ltd. Uk • Manchester

On-site
GBP 90,000 - 130,000
Senior Space Sandbox Level Designer
Senior Space Sandbox Level Designer

Foundry 42 Ltd. Uk • Manchester

Hybrid
GBP 55,000 - 75,000