Senior Mission Designer - Space Simulation

Cloud Imperium Games

Manchester

On-site

GBP 60,000 - 90,000

Full time

14 days+
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Job summary

Cloud Imperium Games in Manchester is seeking a Principal Mission Designer to shape the Persistent Universe. You will own features and missions from concept through to implementation, collaborating with Narrative and other teams to deliver engaging content.

You’ll design using Subsumption and internal tools, mentor junior designers, build strong cross‑department relationships, and help the team meet frequent deadlines while delivering excellent storytelling.

Qualifications

  • AAA titles with ownership of major features or missions.
  • Strong understanding of visual scripting or coding fundamentals.
  • Ability to work independently and collaboratively across disciplines.
  • Proactive mentoring of peers and guiding junior designers.
  • Develop relationships with other departments and respect deadlines.

Responsibilities

  • Collaborates with Narrative to build engaging stories for mission and locations
  • Design, document and own features, mechanics, missions, systems, etc as necessary.
  • Works in various in-house tools including Subsumption, a visual scripting editor to create logic for missions, systems and events
  • Works closely with various other departments to improve AI, gameplay, mechanics, tools which impact our work or ability to work

Skills

AAA titles
Visual scripting
Independent work
Cross-disciplinary collaboration
Mentoring
Deadline management

Tools

Subsumption

Job description

Cloud Imperium Games in Manchester is seeking a Principal Mission Designer to shape the Persistent Universe. You will own features and missions from concept through to implementation, collaborating with Narrative and other teams to deliver engaging content.

You’ll design using Subsumption and internal tools, mentor junior designers, build strong cross‑department relationships, and help the team meet frequent deadlines while delivering excellent storytelling.

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