Uma candidatura completa num minuto — currículo e carta de apresentação personalizados, prontos a enviar.
AnkleBreaker Studio near Paris is seeking a Senior 3D Generalist who can take an asset from blockout to Unity URP, building modular pieces for bases and environments while keeping quality and performance in check.
You will work in a small, senior team that values hands-on creation, stays at the cutting edge, and collaborates with design, code, and art; compensation is discussed on the first call.
Mithrall: Realm of the Dwarves is a fantasy survival sandbox MMO built in Unity URP. Players are dwarves: they terraform the land, build their kingdoms, craft in the world rather than in menus, trade in a player-driven economy and fight over territory in hardcore PvP with full-loot death, across a seamless, contested open world. The game has already been through a public playtest, and you can wishlist it on Steam.
AnkleBreaker Studio is an independent studio near Paris: ten people, all senior. At our size there is no validation layer, only people who make things. We work hard, we build in person, and we share the upside: every shipped title returns a slice to everyone who built it. We use AI; we would rather say it upfront. Tools and techniques move fast, and our workflows change regularly with them. If you join us, you need to be ready to work with the latest techniques. We will train you on them. You also need to stay at the cutting edge, technically and in performance, and to be at ease when the way we work changes. We are looking for ambitious people who want to build the biggest games of tomorrow.
At ten people, the most valuable artist is often the one who can do a bit of everything, and do it well. We are looking for a Senior 3D Generalist who can take an asset from blockout to Unity, move from props to building pieces to environment dressing in the same week, and keep quality and performance in check.
Full-time, permanent contract (CDI), on-site at our studio near Paris (Le Pecq / Le Vésinet, on the RER A line). A small, senior team that works hard and builds together. You will work directly with design, code and the rest of the art team. We talk compensation openly on the first call.