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Stim Studio is seeking a 3D Artist for Mick Mini Chef 2, based in Angoulême (on-site) with hybrid collaboration. You will model, texture, and shade environments, sets, and props, coordinating with the art director and technical teams to align with production needs.
Strong experience with Maya, ZBrush, and Arnold is required, along with Substance Painter and other industry tools. Proficiency in English or French is essential to communicate across teams.
Project: Series - Mick Mini Chef 2
Location: Angoulême, France (on-site position)
Start date: As soon as possible
Contract: 6-month contract
Join the Stim team in a hybrid role combining Set & Props Modeling and Look Development. Working in direct collaboration with the Art Director, Director, and technical teams, you will bridge the gap between asset creation and rendering. You will be responsible for modeling, texturing, and shading environments, sets, and props for our series project, Mick Mini Chef 2.