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Stim Studio in Montpellier is seeking a skilled Character Designer for an on-site role on an animated series. You will research anatomy, silhouettes, and expressions, develop multiple directions, and deliver production-ready character sheets for storyboard, animation and production teams.
You'll collaborate closely with the Director and Art Director, translating the artistic direction into cohesive characters while meeting deadlines within a 9-month contract.
Project: Animated Series (unannounced project)
Location: Montpellier, France (on-site position - presence mandatory)
Start date: Week of October 19th
Contract: 9-month contract (Salary based on profile)
As part of the Stim team, you will work in direct collaboration with the artistic and technical teams, under the supervision of the Director and the Art Director.
Please note: This position is based in Montpellier. On-site presence is mandatory. We are looking for someone who can work directly within our team in Montpellier. Therefore, this position is not open to full remote work.
For the production of an animated series, you will be responsible for designing, developing, and expanding the project's characters, while adhering to the artistic direction and directorial intent.
Specifically, you will work on character research, silhouettes, anatomy, faces, costumes, expressions, and poses, from the initial exploration phase through to finalized designs intended for production teams. You should be able to quickly propose multiple graphic directions from a brief, and then develop selected proposals into clear character sheets usable by storyboard, animation, and production teams. Particular attention will be paid to your ability to create instantly recognizable, expressive, and cohesive characters that fit the visual universe of the series.