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One of us is seeking a skilled 3D Asset Artist to produce photoreal models for high-end VFX projects from concept art and on-set data. You will build assets across characters, creatures, environments and props with strong attention to detail and realism.
Collaborating with a cross-disciplinary team, you will hand off completed work to rigging and look development, ensure topology and texture quality, and help optimize assets for large-scale scenes while meeting tight deadlines.
The Assets department at One of us is responsible for creating photo real Assets for high end VFX projects. The Asset department is made up of Modelling, Groom, Texture, Rigging, Layout , Environments and Look Development. We are looking for a candidate that has experience in creating photoreal models from onSet data and concept artwork.
Reports to : Head of Assets
Key Responsibilities:
What we’re looking for: