Senior Rigger & Animation Tools Engineer (Games)

Ubisoft

Barcelona

On-site

EUR 28,000 - 42,000

Full time

2 days ago
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Job summary

Ubisoft Barcelona is seeking a Rigger to join its game-production teams. The role centers on rigging, skinning, and tool development to support animation and artistry on upcoming titles.

You will work with the animation technical director to configure ragdolls and soft-body behavior, and you will help maintain naming standards and validate deformation quality. The position is permanent, full-time, and office-based in Barcelona, Spain.

Qualifications

  • Two to three years in game modeling or animation, or relevant equivalent experience.
  • Strong anatomy, modeling, animation and game-pipeline knowledge; IK and Character Studio/biped experience a plus.
  • Knowledge of controllers, MaxScript, Python or MotionBuilder, plus IK and Character Studio/biped.

Responsibilities

  • Rig and skin character models to meet animation and artistic needs.
  • Develop tools with the animation TD and configure ragdolls and soft-body behavior.
  • Support modelers, maintain naming standards and validate deformation quality.

Skills

Anatomy knowledge
Modeling
Animation
Game pipeline

Education

3D technical-animation qualification

Tools

MaxScript
Python
MotionBuilder

Job description

Ubisoft Barcelona is seeking a Rigger to join its game-production teams. The role centers on rigging, skinning, and tool development to support animation and artistry on upcoming titles.

You will work with the animation technical director to configure ragdolls and soft-body behavior, and you will help maintain naming standards and validate deformation quality. The position is permanent, full-time, and office-based in Barcelona, Spain.

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