Senior Producer (m/f/d)

the hive

München

Hybrid

EUR 95.000 - 115.000

Vollzeit

Vor 3 Tagen
Sei unter den ersten Bewerbenden
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Benefits dieser Stelle

Relocation assistance

Zusammenfassung

the hive in Munich, Germany, seeks a Senior Producer to own end-to-end production for a AAA title. You will coordinate engineering, gameplay, design and art, drive Scrum rituals, and maintain a healthy Jira workflow to keep delivery on track.

You translate creative vision into realistic plans, balance scope and timelines, and report progress to the CEO and leadership. This role requires on-site work in Munich and EU work authorization.

Qualifikationen

  • 3+ years of production experience in PC or console game development.
  • At least one shipped AAA title.
  • Hands-on experience running Scrum at studio scale.
  • Fluent English (C1 or above) and able to work onsite in Munich.

Aufgaben

  • Own production end-to-end across all teams, including engineering, gameplay, design, and art.
  • Run Scrum ceremonies: sprint planning, stand-ups, retrospectives, backlog grooming, release planning.
  • Unblock teams, surface risks early, and ensure commitments are met.
  • Translate creative/technical vision into trackable production plans and milestones.
  • Maintain a healthy Jira workspace with clean backlogs and transparent priorities.
  • Collaborate with engineering and gameplay leads to balance scope, quality, and timelines.
  • Coordinate dependencies and keep cross-functional work flowing.
  • Identify and remove process friction to support the team.

Kenntnisse

Scrum leadership
Jira management
Team leadership
English fluency
Game production

Tools

Jira

Jobbeschreibung

Why us?
  • Work from our studio in the heart of Munich, alongside a passionate, multidisciplinary team.
  • Free beverages, regular team activities, and a creative, collaborative environment.
  • Shape a blockbuster AAA title from the ground up.
Your Role

As Senior Producer, you will take end-to-end ownership of production across the entire studio, ensuring that engineering, gameplay, design, and every other discipline deliver against a shared plan.

Responsibilities
  • Own production end-to-end across all teams, including engineering, gameplay, design, and art
  • Run Scrum across the studio, covering sprint planning, stand-ups, retrospectives, backlog grooming, and release planning
  • Drive day-to-day delivery by unblocking teams, surfacing risks early, and ensuring commitments are met
  • Translate creative and technical vision into realistic, trackable production plans and milestones
  • Maintain a healthy Jira workspace with clean backlogs, accurate estimates, transparent priorities, and meaningful reporting to leadership
  • Work closely with engineering and gameplay leads to balance scope, quality, and timelines
  • Coordinate dependencies between disciplines and keep cross-functional work flowing
  • Identify and remove process friction, establishing lightweight structure that supports the team rather than slowing it down
  • Report progress, risks, and forecasts directly to the CEO and the wider leadership team
Requirements
  • 3+ years of production experience in PC or console game development
  • At least one shipped AAA title
  • Deep, hands-on expertise running Scrum at studio scale
  • Confident managing Jira for multiple teams
  • Fluent English (C1 or above)
  • Ability to work onsite in Munich, Germany
  • Valid EU work authorization
What we offer
  • The opportunity to work on an ambitious AAA title.
  • A dynamic, fast-moving work environment.
  • Competitive salary and benefits, including relocation assistance.
  • A central Munich location.
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