Senior Producer

Welevel

München

On-site

EUR 85,000 - 120,000

Full time

3 days ago
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Benefits offered by this job

Relocation assistance
Competitive salary
Central Munich location

Job summary

Welevel in Munich is seeking a Senior Producer to own production end-to-end across engineering, gameplay, design, and art, ensuring a unified plan and delivery across disciplines.

You will run Scrum at studio scale, manage Jira backlogs and reporting to leadership, and work onsite in Munich. The role requires deep production experience and a valid EU work authorization for Germany.

Qualifications

  • 3+ years of production experience in PC or console game development
  • At least one shipped AAA title
  • Deep, hands-on expertise running Scrum at studio scale
  • Confident managing Jira for multiple teams
  • Fluent English (C1 or above)
  • Ability to work onsite in Munich, Germany
  • Valid EU work authorization

Responsibilities

  • Own production end-to-end across all teams, including engineering, gameplay, design, and art
  • Run Scrum across the studio, including sprint planning, stand-ups, retrospectives, backlog grooming, and release planning
  • Drive day-to-day delivery by unblocking teams, surfacing risks early, and ensuring commitments are met
  • Translate creative and technical vision into realistic, trackable production plans and milestones
  • Maintain a healthy Jira workspace with clean backlogs, accurate estimates, transparent priorities, and meaningful reporting to leadership
  • Work closely with engineering and gameplay leads to balance scope, quality, and timelines
  • Coordinate dependencies between disciplines and keep cross-functional work flowing
  • Identify and remove process friction, establishing lightweight structure that supports the team
  • Report progress, risks, and forecasts directly to the CEO and the wider leadership team

Job description

Why us?
  • Work from our studio in the heart of Munich, alongside a passionate, multidisciplinary team.
  • Free beverages, regular team activities, and a creative, collaborative environment.
  • Shape a blockbuster AAA title from the ground up.
Your Role

As Senior Producer, you will take end-to-end ownership of production across the entire studio, ensuring that engineering, gameplay, design, and every other discipline deliver against a shared plan.

Responsibilities
  • Own production end-to-end across all teams, including engineering, gameplay, design, and art
  • Run Scrum across the studio, covering sprint planning, stand-ups, retrospectives, backlog grooming, and release planning
  • Drive day-to-day delivery by unblocking teams, surfacing risks early, and ensuring commitments are met
  • Translate creative and technical vision into realistic, trackable production plans and milestones
  • Maintain a healthy Jira workspace with clean backlogs, accurate estimates, transparent priorities, and meaningful reporting to leadership
  • Work closely with engineering and gameplay leads to balance scope, quality, and timelines
  • Coordinate dependencies between disciplines and keep cross-functional work flowing
  • Identify and remove process friction, establishing lightweight structure that supports the team rather than slowing it down
  • Report progress, risks, and forecasts directly to the CEO and the wider leadership team
Requirements
  • 3+ years of production experience in PC or console game development
  • At least one shipped AAA title
  • Deep, hands-on expertise running Scrum at studio scale
  • Confident managing Jira for multiple teams
  • Fluent English (C1 or above)
  • Ability to work onsite in Munich, Germany
  • Valid EU work authorization
What we offer
  • The opportunity to work on an ambitious AAA title.
  • A dynamic, fast-moving work environment.
  • Competitive salary and benefits, including relocation assistance.
  • A central Munich location.
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