Senior 3D Artist

Welevel

München

On-site

EUR 65,000 - 100,000

Full time

3 days ago
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Benefits offered by this job

Relocation assistance
Central Munich location
Competitive salary

Job summary

Welevel in Munich is seeking a Senior 3D Artist to lead world-building, environment creation, and asset development for our ambitious AAA project.

You will collaborate with a multidisciplinary team to deliver high-quality, real-time assets and ensure a streamlined pipeline from concept through integration in Unreal Engine 5. relocation assistance and central Munich location are offered.

Qualifications

  • 3+ years as a game 3D Artist
  • Shipped at least one AAA/AA title in a senior role
  • Strong DCC skills in Blender, Substance Painter, and ZBrush
  • Strong PBR texturing and material skills
  • Experience implementing assets into Unreal Engine 5
  • Game-ready asset skills: clean topology, UVs, optimization
  • Ability to work onsite in Munich, Germany
  • Valid EU work authorization

Responsibilities

  • Create high-quality 3D assets (environments, props, characters, and textures) aligned with artistic vision and technical constraints
  • Develop realistic assets optimized for open-world, procedural environments
  • Work with level designers and technical artists to integrate assets efficiently into the game engine
  • Maintain high-performance standards by optimizing models for real-time rendering
  • Ensure visual consistency and maintain quality standards across all assets
  • Collaborate with Art Director to establish and refine artistic pipelines
  • Stay up to date with industry trends, new tools, and techniques in 3D modeling, procedural workflows, and material creation

Skills

3D asset creation
Real-time optimization
Collaboration
Procedural workflows

Tools

Blender
Substance Painter
ZBrush
Unreal Engine 5
UV mapping
Texture painting

Job description

Why Us?
  • Work from our studio in the heart of Munich, alongside a passionate, multidisciplinary team.
  • Free beverages, regular team activities, and a creative, collaborative environment.
  • Shape a blockbuster AAA title from the ground up.
Your Role

As a Senior 3D Artist, you will be at the forefront of world-building, environment creation, and asset development, helping to shape the visual identity of our game.

Responsibilities
  • Create high-quality 3D assets (environments, props, characters, and textures) aligned with artistic vision and technical constraints
  • Develop realistic assets optimized for open-world, procedural environments
  • Work with level designers and technical artists to integrate assets efficiently into the game engine
  • Maintain high-performance standards by optimizing models for real-time rendering
  • Ensure visual consistency and maintain quality standards across all assets
  • Collaborate with Art Director to establish and refine artistic pipelines
  • Stay up to date with industry trends, new tools, and techniques in 3D modeling, procedural workflows, and material creation
Requirements
  • 3+ years as a game 3D Artist
  • Shipped at least one AAA/AA title in a senior role
  • Strong DCC skills in Blender, Substance Painter, and ZBrush
  • Strong PBR texturing and material skills
  • Experience implementing assets into Unreal Engine 5
  • Game-ready asset skills: clean topology, UVs, optimization
  • Ability to work onsite in Munich, Germany
  • Valid EU work authorization
What We Offer
  • The opportunity to work on an ambitious AAA title.
  • A dynamic, fast-moving work environment.
  • Competitive salary and benefits, including relocation assistance.
  • A central Munich location.
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