Get a reply from this employer
Your resume and cover letter, tailored to exactly what they’re hiring for.
Welevel in Munich is seeking a Senior Game Designer to develop and balance gameplay mechanics for a survival city-builder RPG, collaborating closely with programmers and other designers on systems, tools, and prototypes.
You will balance gameplay, manage data constraints, and contribute to progression systems and NPC/AI behavior while learning the engine and its constraints. The role requires 2+ years of AAA design experience and EU work authorization; on-site presence in Munich is expected.
As a Senior Game Designer, you will develop and balance gameplay mechanics for our survival city-builder RPG, working closely with programmers and fellow designers on systems, tools, and prototypes.