Interim Producer

Go Fractional

Hamburg

Hybrid

EUR 60.000 - 90.000

Vollzeit

14 Tage+
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Benefits dieser Stelle

Hybrid office days
30 vacation days
Relocation/visa support
In-house gym

Zusammenfassung

Sunday is seeking a seasoned Producer to drive the end-to-end delivery of mobile game features from roadmap to store release. You will coordinate cross-functional teams, including engineering, art, design, and product, and manage a three-person art/UX production crew.

The role emphasizes leadership, process improvement, and timely execution in a fast-paced studio. You will work in a hybrid setup from our Hamburg office, ensuring releases align with monetization and live operations milestones

Qualifikationen

  • 3+ years as a Producer or PM in mobile games with shipped titles.
  • Experience running an agile delivery cycle with cross-functional teams.
  • Direct or potential line management experience.

Aufgaben

  • Own end-to-end delivery of features and releases across the portfolio.
  • Plan and run sprint cycles: scoping, capacity, dependencies, prioritisation.
  • Coordinate daily with Tech Leads, Ops Managers, Game Designers and PMs to keep releases unblocked.
  • Lead, develop, and grow a team in art and UX production, including performance development.
  • Keep production tracking in Jira and report status, risks and blockers to senior management.
  • Drive improvements to production processes, tooling, and pipelines as the portfolio scales.
  • Align with Product, Growth, Monetization and Marketing on release timing and scope.

Kenntnisse

Agile delivery
Team leadership
Cross-functional
English proficiency

Tools

Jira

Jobbeschreibung

The Position: What is a Producer at Sunday?

At Sunday, a Producer is the central operational engine behind our game releases. You sit at the intersection of product, creative, and technical execution, taking full ownership of turning high-level roadmaps into live, polished games that millions of players interact with worldwide. You aren't just tracking tasks, you are driving velocity, clearing friction, and ensuring our cross-functional teams move fast without sacrificing quality.

In this role, you bridge strategy and execution. You manage the full end-to-end delivery cycle, from scoping sprint backlogs and optimizing art/UX asset pipelines to coordinating final store launches. You work daily with Tech Leads, Game Designers, Operations Managers, and Product Managers to align production schedules with key monetization, user acquisition, and live operations milestones. Beyond keeping Jira spotless and leadership informed on risks, you are a hands‑on leader who directly manages and develops a team in art and UX production, fostering their growth while continuously scaling and refining studio‑wide production processes.

This role is on fixed term - 1 year contract with the possibility of extension.

Core Responsibilities:
  • Own the end-to-end delivery of features and releases across the portfolio, from roadmap planning and handover to store release.
  • Plan and run sprint cycle: scoping, capacity, dependencies, and the prioritisation from roadmap into production in alignment with internal stakeholders.
  • Coordinate daily with the Tech Leads, the Operations Managers, Game Designers and Product Managers to keep releases unblocked.
  • Lead, develop and grow a team of three in art and UX production, including performance and career development.
  • Keep the production tracking accurate and current in Jira, and report status, risks and blockers to the senior management.
  • Drive improvements to our production process, tooling and pipelines as the portfolio scales.
  • Align with Product, Growth, Monetization and Marketing on release timing and scope.
Requirements:
  • At least 3 years as a Producer or Project Manager in mobile games, with shipped titles.
  • Experience running an agile delivery cycle with a cross-functional team (engineering, art, design, QA and Product).
  • Experience managing people directly, or a clear readiness to take on line management.
  • Working knowledge of production pipelines and of art and UX asset workflows.
  • Confident with Jira and with release and version management.
  • Strong communication in English, written and spoken. German is a plus.
  • Based in Hamburg or willing to relocate, working hybrid from our Hamburg office.
Nice to have:
  • Experience in casual or hybrid‑casual free‑to‑play, including live operations and A/B testing.
  • Background in technical art or a technical production discipline.
  • Experience introducing or improving production processes in a growing studio.
Benefits:
  • Invest in Your Future: Regular feedback and our development program support your growth, helping you expand your skill set and achieve your career goals.
  • Easy Arrival to Sunday: From signing to settling in Hamburg, we've got you covered. Need a visa? No problem. Ready to build your new life and career at applike in Hamburg? We support every ambition - from learning German to a relocation bonus that helps you settle in and make Hamburg feel like home.
  • Live Your Best Life, at Work and Beyond: We work in a hybrid setup with 3 core office days, plus flexible working hours. Enjoy 30 vacation days, 3 weeks of remote work per year, and free access to an in‑house gym with lots of different fitness classes and mental health support through our Employee Assistance Program (EAP).
  • Thrive Where You Work: Enjoy the Alster Lake view from our central office with top‑notch equipment, fun open spaces, and a large variety of snacks and drinks.
  • Join the Community! Participate in regular team and company events, including hackathons and social gatherings. We work together, and we celebrate together, too.
Employment Details:
  • Location: Hamburg
  • Employment Type: Full time
  • Contract: Fixed term - 1 year with possibility of extension
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