Eine zielgenaue Bewerbung für diesen Job — ein maßgeschneiderter Lebenslauf und ein Anschreiben, die genau zur Stellenanzeige passen.
Grimlore in Munich is seeking experienced Environment Artists for 'Project Minerva', an action RPG set in Antiquity with a picturesque open world experience. Candidates will create diverse assets and may work remotely or on-site.
The ideal candidate is proficient in tools like Maya and ZBrush, has experience with PBR asset creation, and is fluent in English. Responsibilities include collaborating with various departments to develop gameplay-rich assets.
We are looking for experienced Environment Artists to join our Team!
„Project Minerva” is an Action-RPG set in Antiquity. We are aiming for a picturesque, hand-crafted open world experience, full of mythological creatures from Greek, Persian and Egyptian lore.
As member of our team, you’ll be creating a wide variety of assets in close collaboration with other departments. In addition, we are looking for someone with experience/interest in foliage creation.
We offer a lot of flexibility and employ the latest Tools and Workflows. For example, we have been using Houdini extensively for Environment Asset Production.
If this sounds interesting to you, let us know.
You are welcome to join us in Munich, Germany but we do also offer a full remote position