Technical Artist (all genders)

Serviceplan Gruppe für innovative Kommunikation GmbH & Co. KG

München

On-site

EUR 50,000 - 70,000

Full time

14 days+

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Benefits offered by this job

Flexible working hours
Further education opportunities
Extensive sports program
Regular team events
Mobile office options

Job summary

A leading agency in creative technology based in Munich is seeking a Technical Artist (all genders). This role involves establishing technical standards in Unreal Engine, optimizing visual assets, and developing real-time visual effects. The ideal candidate has extensive experience with Unreal Engine, strong problem-solving skills, and familiarity with tools like Houdini, Maya, and Blender. This position offers flexible working hours and a supportive environment for continuous learning and development.

Qualifications

  • Extensive experience in Unreal Engine, specifically in tool development.
  • Familiar with procedural asset generation for real-time applications.
  • Strong analytical skills to troubleshoot complex production issues.

Responsibilities

  • Establish standards for visual and technical implementation in Unreal Engine.
  • Optimize shaders, materials, and blueprints for performance.
  • Develop and implement real-time visual effects and documentation.

Skills

Unreal Engine Expertise
Technical Problem-Solving
Collaborative Mindset
Language Skills
Procedural Workflows

Tools

Blueprints
Houdini
Maya
Blender

Job description

We are looking for an experienced, team‑oriented and self‑motivated Technical Artist (all genders) to join our growing team in Munich.

What you can expect:
  • Technical Decision-Making: You will establish standards and best practices for visual and technical implementation in Unreal Engine and provide guidance on creative and technical challenges, particularly in real-time rendering workflows
  • Optimization of Unreal Projects: You will develop and adjust shaders, materials, rigs, and blueprints for visual effects while ensuring performance optimization (e.g., LODs, lighting, asset budgets)
  • Pipeline & Tool Development: In collaboration with Pipeline TDs and developers, you will improve tools and workflows for artists and implement technical solutions within Unreal Engine
  • Asset Integration: You will ensure the seamless integration of 3D assets (models, animations, textures) into Unreal projects and verify their compatibility with technical requirements
  • Debugging & Troubleshooting: You will analyze and resolve technical issues such as shader errors, performance bottlenecks, and rendering problems while collaborating with other departments to overcome complex pipeline challenges
  • Technical Support for Artists: You will assist artists in realizing creative ideas while maintaining technical feasibility and provide solutions to challenges in the production process
  • Unreal Engine Real-Time Rendering & VFX: You will develop and implement real‑time visual effects, lighting, and post‑processing solutions to achieve high‑quality visual output
  • Innovation & Development: You will stay up to date with new Unreal Engine features and technologies, introducing innovative approaches to maximize visual quality and efficiency
  • Documentation & Knowledge Sharing: You will create technical documentation, style guides, and train the team on new tools, workflows, and Unreal Engine features
What we expect from you:
  • Unreal Engine Expertise: You have extensive experience in Unreal Engine, specifically in Blueprints and tool development
  • Automotive Industry Experience: You have a background in the automotive industry, which is a strong plus
  • Technical Problem-Solving: You possess strong analytical skills and can troubleshoot complex technical issues within the production pipeline
  • Tool Development & Automation: You have experience in developing custom tools and automating workflows within Unreal Engine
  • Collaborative Mindset: You have excellent communication and teamwork skills and a proactive approach
  • Language Skills: You are fluent in English (spoken and written); German language skills are a plus
  • Continuous Learning: You are eager to learn new systems and share knowledge with the team. (e.g., USD workflows, ControlRig, Familiarity with C++ and Python)
  • Procedural Workflows: You are familiar with Houdini and procedural asset generation, optimizing content for real‑time applications
  • 3D Software Knowledge: Familiarity with tools such as Maya or Blender
What we offer:
  • Onboarding: Through personal mentoring and digital onboarding sessions – we ensure your perfect start
  • Further Education: Your development is important to us. Whether through our internal campus training program to expand your technical, methodological, or personal skills, voluntary language courses, or regular coaching sessions – we keep you up to date
  • Flexibility: With flexible working hours, mobile office, and job‑sharing models, you can adapt your job to your life – and not the other way around
  • Fun: Who works must also take a break – with us, you have plenty of opportunities through regular after‑work and team events (also virtual if necessary)
  • Sports: Extensive sports program as well as mobility through agency bicycles and e‑bikes/e‑bike leasing
  • Accessibility: Our modern office in Munich is perfectly located and easily accessible
  • Internationality: As an internationally operating agency group, you have the opportunity to network and exchange ideas with colleagues from various disciplines around the world
Interested?

Then we look forward to receiving your detailed application documents, including your salary expectations and earliest possible starting date.

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