Lead 3D Environment Artist (m/f/d)

Albion Online

Berlin

Hybrid

EUR 70,000 - 110,000

Full time

16 hours ago
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Benefits offered by this job

BVG corporate ticket
Personal development & training
Company events & trips
Hybrid office environment
Urban Sports Club membership
Mental health resources
Extra vacation days (up to 30)

Job summary

Sandbox Interactive, the Berlin‑based studio behind Albion Online, seeks a Lead 3D Environment Artist to head the Environment Art team. You will guide production of stylized, high‑quality environments and assets while ensuring technical standards and timelines are met.

You will collaborate with Art Direction, Concept Art, Level Design, VFX and other disciplines to establish efficient workflows and deliver immersive player experiences. Proficiency in Blender/Maya/Unreal/Unity is expected.

Qualifications

  • 7+ years of professional experience in 3D environment art for games.
  • Strong portfolio showcasing stylized high‑quality 3D environment assets.
  • Expertise with industry-standard 3D tools and modern game engines.
  • Deep understanding of 3D stylized modeling and real‑time asset implementation.
  • Excellent leadership, communication, and cross‑functional collaboration.
  • Excellent communication skills in English.

Responsibilities

  • Lead, mentor, and develop the 3D Environment Art team.
  • Drive creation of stylized 3D assets and environments aligned with vision.
  • Review and approve assets for quality and in‑game implementation.
  • Collaborate across disciplines to deliver engaging environments.
  • Establish workflows, pipelines, and best practices.
  • Plan priorities with Production and ensure milestones are met.
  • Identify risks and improve team processes and asset quality.
  • Support team growth through recruitment, onboarding, and coaching.

Skills

3D environment art
Leadership experience
Portfolio showcase
Engine proficiency
English communication

Tools

Blender
Maya
Photoshop
Unreal Engine
Unity

Job description

Sandbox Interactive is the ambitious game development studio behind the award-winning game Albion Online. We started as a small independent group of experienced gaming professionals in 2012, and now employ an international team of more than 100 people. Our team is passionate about making Albion Online the best game it can be, and we’re constantly on the lookout for talented individuals to join our growing team in the heart of Berlin.

Sandbox Interactive is the ambitious game development studio behind the award-winning game Albion Online. The game is the first true cross-platform MMO, and is playable on Windows, Mac, Linux, iOS and Android with more than 350.000 daily players and over 2 million monthly visitors on our website. We started as a small independent group of experienced gaming professionals in 2012, and now employ an international team of more than 100 people. Since 2020, Sandbox Interactive has been part of the Stillfront Group. Our team is passionate about making Albion Online the best game it can be, and we’re constantly on the lookout for talented individuals to join our growing team in the heart of Berlin.

Your Game

We are looking for an experienced Lead 3D Environment Artist to lead our Environment Art team in creating immersive, stylized high-quality game worlds. In this role, you will combine artistic leadership with hands‑on production, guiding the team to deliver visually compelling environments while ensuring assets meet technical requirements, production schedules, and the overall artistic vision of the game.

As the Lead 3D Environment Artist, you will collaborate closely with the Art Direction, Concept Art, Level Design, VFX and Technical Art, Game Design, Production and other disciplines to establish efficient workflows and deliver outstanding player experiences.

Key Responsibilities
  • Lead, mentor, and develop the 3D Environment Art team, fostering a collaborative and high‑performing culture
  • Drive the creation of stylized high‑quality 3D assets and environments that align with the project's artistic vision and technical standards
  • Review and approve environment assets, ensuring consistency, quality, optimization, and successful in‑game implementation
  • Collaborate with Art Direction, Feature Owner, Concept Art, Level Design, Game Design, Technical Art, and other disciplines to deliver engaging and narratively rich game environments
  • Establish and maintain efficient environment art workflows, pipelines, documentation, and best practices
  • Partner with Production to plan priorities, coordinate team deliverables, and ensure milestones are met
  • Identify production risks, resolve environment art issues, and continuously improve team processes and asset quality
  • Support the growth and development of the team through recruitment, onboarding, coaching, and performance feedback while promoting a culture of continuous learning
Your Talent
Minimum Qualifications
  • 7+ years of professional experience in 3D environment art for games, including experience leading or mentoring artists
  • Strong portfolio showcasing stylized high‑quality 3D environment assets, environment compositions, stylized textures and visual storytelling
  • Expertise with industry‑standard 3D tools and modern game engines (e.g., Blender, Maya, Photoshop, Unreal Engine, Unity)
  • Deep understanding of 3D stylized modeling, environment visual composition and narrative, real‑time asset implementations and stylized textures creation
  • Excellent leadership, communication, and cross‑functional collaboration skills
  • Ability to foster an inclusive, collaborative, and respectful team environment, with strong interpersonal skills, empathy, and cultural awareness
  • Excellent communication skills (verbal and written) in English
Preferred Qualifications
  • Experience shipping successful MMO or live‑service games
  • Experience leading or mentoring an art team and being responsible for an art production pipeline
  • Knowledge of 3D stylized modelling, visual narrative, level art or world building, real time game engines and tools such as Substance Designer or Photoshop.
  • Experience improving environment art pipelines and collaborating with Production, Level Design and Technical Art
Our Offer

BVG corporate ticket:

  • Receive a free company ticket for Germany's public transportation system

Personal Development:

  • Have a high degree of autonomy and ownership from the start
  • Develop your skills through company‑sponsored training and language courses
  • Enjoy company‑sponsored tickets for Gamescom Dev & other game conferences
  • Combine the best of both worlds, and enjoy the freedom to switch between working in the office and working remotely
  • Discounted membership to Urban Sports Club for fitness and wellness
  • Access to nilo health for confidential mental health support, coaching, and wellbeing resources
  • Extra vacation days awarded based on years of service, up to a maximum of 30 days annually

Modern & Well‑Equipped Office:

  • Work in the heart of Prenzlauer Berg, a central, vibrant neighborhood in Berlin with many dining and entertainment options
  • Enjoy height‑adjustable tables, ergonomic chair options, dimmable lighting, and acoustic panels
  • Benefit from free drinks and snacks in the office
  • Participate in team events, breakfast weeks, summer and winter parties

Sustainable business:

  • Be part of a successful, profitable company on a continued growth path
  • Work alongside a supportive team of gaming enthusiasts who are deeply committed to their craft

Global reach:

  • Join a team of industry experts shaping a game enjoyed by hundreds of thousands worldwide

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Apple® and Apple logo® are trademarks of Apple Inc., registered in the U.S. and other countries.

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