Senior Network Engineer

Companion Group

Deutschland

Presencial

USD 120 000 - 180 000

Tempo integral

há 37 horas
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Currículo e carta de apresentação personalizados, prontos a enviar.

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Vantagens oferecidas por esta oferta de emprego

Fully remote
Mentorship
Career progression

Resumo da oferta

Companion Group is seeking an experienced Senior Network Engineer with a strong Unreal Engine background to lead the development and optimization of network architecture for a new AAA IP. This fully remote studio collaborates with global teams to deliver scalable, immersive multiplayer experiences.

You will design and implement network systems, ensure low latency, and mentor peers while partnering with other engineers and designers to ship flagship titles for PC/console audiences.

Qualificações

  • Minimum 5 years of experience as a Network Engineer in the gaming industry.
  • Minimum 3 years of Unreal Engine experience with strong communication and collaboration skills.
  • Strong problem-solving and attention to detail.
  • Excellent C++ programming skills (C++17/C++20).
  • Deep knowledge of common data structures and algorithms (DSA).
  • Solid understanding of Client-Server game architecture and related concepts.
  • Shipped at least one AAA session-based multiplayer title.
  • Shipped at least one AAA persistent world multiplayer title.
  • Knowledge of listen-server, peer-to-peer and distributed architectures.

Responsabilidades

  • Architect, implement and refine cutting-edge network code for large-scale multiplayer games inside and outside of Unreal Engine.
  • Produce elegant, efficient, and maintainable C++ code.
  • Develop robust solutions for player synchronization, matchmaking, and latency management.
  • Collaborate with gameplay engineers, designers, and other departments to integrate network code.
  • Diagnose and resolve complex networking issues during all phases of development.
  • Research and integrate cutting-edge technologies to future-proof network architecture.
  • Mentor and collaborate with other engineers to foster innovation and technical excellence.

Conhecimentos

Unreal Engine
C++
Network Architecture
Client-Server Models
Troubleshooting

Ferramentas

Azure PlayFab
AccelByte AGS
AWS
GCP

Descrição da oferta de emprego

Companion Group is a AAA co-development gaming studio with a globally distributed and fully remote setup, renowned for its adeptness in overcoming the most intricate challenges in multiplayer game development. Our reputation precedes us as an excellent choice for clients aspiring to elevate their latest multiplayer titles, enabling scalability in player numbers, maximizing player density, and crafting immersive gameplay experiences.

Embedded seamlessly within a client's in-house team, we collaborate harmoniously to turn dreams into reality. Our portfolio boasts groundbreaking games developed in collaboration with major studios worldwide. As a fully remote studio with colleagues across the globe, we value and emphasize clear, continuous, and transparent communication as highly as technical skills.

We are looking for an experienced Senior Network Engineer with a strong background in Unreal Engine to lead the development and optimization of the network architecture for a new AAA IP. Your expertise will drive the creation of robust, scalable, and seamless multiplayer experiences for players around the globe.

Key Responsibilities
  • Architect, implement and refine cutting-edge network code for large-scale multiplayer games inside and outside of the Unreal Engine
  • Produce elegant, efficient, and maintainable C++ code
  • Develop robust solutions for player synchronization, matchmaking, and latency management.
  • Work closely with gameplay engineers, designers, and other departments to ensure seamless integration of your network code
  • Diagnose and resolve complex networking issues during all phases of development
  • Research and integrate cutting-edge technologies to future-proof network architecture
  • Mentor and collaborate with other engineers, fostering a culture of innovation and technical excellence
Requirements
  • Minimum 5 years of experience working as a Network Engineer in the gaming industry
  • Minimum 3 years of experience with in the Unreal Engine Excellent communication and collaboration skills
  • Strong problem-solving skills and attention to detail
  • Excellent C++ programming skills, including proficiency in modern C++ standards (C++17 and C++20)
  • Deep expertise in common data structures and algorithms (DSA) (e.g. Graph Algorithms)
  • Deep understanding of Client-Server Game Architecture (e.g. Client-side prediction, Server reconciliation, Lag compensation, Entity Interpolation, etc.)
  • Shipped at least one AAA session-based multiplayer title.
  • Shipped at least one AAA persistent world multiplayer title.
  • Deep understanding of the client-server model, the listen-server architecture, the peer-to-peer architecture, and distributed architectures in general.
What Makes You Stand Out
  • Familiarity with cross-platform multiplayer game development (PC/Console)
  • Experience with Online Services (e.g. GBaaS solutions (e.g. Azure Playfab, AccelByte AGS), Custom Game Backend Integration/Development, Toxicity Management Platforms, etc.)
  • Experience with one or more Cloud Providers (AWS, Azure, GCP, etc.)
  • Strong debugging and profiling skills for real-time multiplayer games
  • Knowledge of security best practices for online games, including cheat prevention and data protection
Benefits
  • Clear career progression path with opportunities for advancement, increased responsibilities, and compensation.
  • Fully remote position, allowing flexibility to work from any location while collaborating with industry-leading game developers.
  • Access to mentorship and guidance from experienced professionals in the gaming industry.
  • Opportunity to be part of a passionate and dynamic team working on exciting projects.
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