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Grimlore in München is seeking a Networking Programmer to develop and maintain their proprietary game engine's networking system. This role involves collaborating with experienced engineers to design and support online multiplayer games, optimize existing code, and enhance platform features.
The ideal candidate will have strong C++ skills and experience with network programming, alongside great communication abilities. Passion for strategy or roleplaying games is a plus.
Develop and maintain the Networking System of our proprietary game engine. Improve and optimize our existing codebase. Co-design and co-develop new networking features. Collaborate with our game project teams to deliver stable and enjoyable multiplayer experiences. Develop and maintain cross-platform interfaces to third‑party online services like Steam, Epic, GOG, PSN, Xbox Live. Create and maintain technical documentation.