Senior Network Engineer - Unreal Engine, Remote Multiplayer

Companion Group

Germany (OH)

On-site

USD 120,000 - 180,000

Full time

14 days+
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Benefits offered by this job

Fully remote
Mentorship
Career progression

Job summary

Companion Group is seeking an experienced Senior Network Engineer with a strong Unreal Engine background to lead the development and optimization of network architecture for a new AAA IP. This fully remote studio collaborates with global teams to deliver scalable, immersive multiplayer experiences.

You will design and implement network systems, ensure low latency, and mentor peers while partnering with other engineers and designers to ship flagship titles for PC/console audiences.

Qualifications

  • Minimum 5 years of experience as a Network Engineer in the gaming industry.
  • Minimum 3 years of Unreal Engine experience with strong communication and collaboration skills.
  • Strong problem-solving and attention to detail.
  • Excellent C++ programming skills (C++17/C++20).
  • Deep knowledge of common data structures and algorithms (DSA).
  • Solid understanding of Client-Server game architecture and related concepts.
  • Shipped at least one AAA session-based multiplayer title.
  • Shipped at least one AAA persistent world multiplayer title.
  • Knowledge of listen-server, peer-to-peer and distributed architectures.

Responsibilities

  • Architect, implement and refine cutting-edge network code for large-scale multiplayer games inside and outside of Unreal Engine.
  • Produce elegant, efficient, and maintainable C++ code.
  • Develop robust solutions for player synchronization, matchmaking, and latency management.
  • Collaborate with gameplay engineers, designers, and other departments to integrate network code.
  • Diagnose and resolve complex networking issues during all phases of development.
  • Research and integrate cutting-edge technologies to future-proof network architecture.
  • Mentor and collaborate with other engineers to foster innovation and technical excellence.

Skills

Unreal Engine
C++
Network Architecture
Client-Server Models
Troubleshooting

Tools

Azure PlayFab
AccelByte AGS
AWS
GCP

Job description

Companion Group is seeking an experienced Senior Network Engineer with a strong Unreal Engine background to lead the development and optimization of network architecture for a new AAA IP. This fully remote studio collaborates with global teams to deliver scalable, immersive multiplayer experiences.

You will design and implement network systems, ensure low latency, and mentor peers while partnering with other engineers and designers to ship flagship titles for PC/console audiences.

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