Senior 3D Artist (m/f/d)

welevel

München

Vor Ort

EUR 65.000 - 90.000

Vollzeit

14 Tage+
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Benefits dieser Stelle

Relocation assistance
Central Munich location
Free beverages
Team activities
Competitive salary & benefits

Zusammenfassung

welevel is seeking a Senior 3D Artist to join our Munich studio, shaping world-building, environments, and asset development for a blockbuster AAA title. You will work with a multidisciplinary team to create high-quality visuals that define the game's visual identity.

You'll collaborate with level designers and artists, optimize assets for real-time rendering, and push modern techniques in materials, shading, and procedural workflows. We offer relocation assistance and a central Munich location.

Qualifikationen

  • 3+ years as a game 3D Artist with a shipped title in a senior role.

Aufgaben

  • Create high-quality 3D assets (environments, props, characters, and textures) aligned with artistic vision and technical constraints
  • Develop realistic assets optimized for open-world, procedural environments
  • Work with level designers and technical artists to integrate assets efficiently into the game engine
  • Maintain high-performance standards by optimizing models for real-time rendering
  • Ensure visual consistency and maintain quality standards across all assets
  • Collaborate with Art Director to establish and refine artistic pipelines
  • Stay up to date with industry trends, new tools, and techniques in 3D modeling, procedural workflows, and material creation

Kenntnisse

Senior 3D Artist
Blender
Maya
ZBrush
Substance Painter
Photoshop
Unreal Engine 5
PBR texturing
Shader pipelines
Topology optimization
Procedural generation

Tools

Blender
Maya
ZBrush
Substance Painter
Photoshop
Unreal Engine 5

Jobbeschreibung

Why us?

Work from our studio in the heart of Munich, alongside a passionate, multidisciplinary team. Free beverages, regular team activities, and a creative, collaborative environment. Shape a blockbuster AAA title from the ground up.

Your Role

As a Senior 3D Artist, you will be at the forefront of world‑building, environment creation, and asset development, helping to shape the visual identity of our game.

Responsibilities
  • Create high-quality 3D assets (environments, props, characters, and textures) aligned with artistic vision and technical constraints
  • Develop realistic assets optimized for open‑world, procedural environments
  • Work with level designers and technical artists to integrate assets efficiently into the game engine
  • Maintain high-performance standards by optimizing models for real-time rendering
  • Ensure visual consistency and maintain quality standards across all assets
  • Collaborate with Art Director to establish and refine artistic pipelines
  • Stay up to date with industry trends, new tools, and techniques in 3D modeling, procedural workflows, and material creation
Requirements
  • 3+ years as a game 3D Artist, with a shipped title in a senior role
  • Proficiency in industry-standard software such as Blender, Maya, ZBrush, Substance Painter, and Photoshop
  • Experience with Unreal Engine 5, especially material creation, Nanite, and Lumen workflows
  • Strong PBR texturing and shader/material pipeline skills
  • Proficient in integrating/adjusting existing models, basemeshes, materials, and textures cleanly
  • Game‑ready asset skills: clean topology, UV mapping, LODs, and optimization without quality loss
  • Passion for procedural generation in world‑building
What We Offer
  • The opportunity to work on an ambitious AAA title.
  • A dynamic, fast‑moving work environment.
  • Competitive salary and benefits, including relocation assistance.
  • A central Munich location.
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