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welevel in Munich is seeking a Senior Environment Artist to create realistic, procedurally generated environments for a survival city-builder RPG. You will collaborate with concept art, game design, and other departments to craft immersive biomes, villages, and points of interest that enhance exploration and gameplay.
As an experienced artist, you will shape a modern 3D art pipeline and provide guidance within the team while working onsite in Munich with EU work authorization.
Work from our studio in the heart of Munich, alongside a passionate, multidisciplinary team.
Free beverages, regular team activities, and a creative, collaborative environment.
As a Senior Environment Artist, you will create realistic, procedurally generated environments for our survival city-builder RPG. You will collaborate closely with concept art, game design, and other departments to craft immersive biomes, villages, and points of interest that enhance exploration and gameplay. As an experienced artist and problem solver, you will actively contribute to shaping a modern 3D art pipeline, providing guidance and feedback within the team.