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welevel is seeking developers to join our team in Munich to build and refine gameplay systems for a blockbuster AAA title. You will prototype features, collaborate with designers and artists, and deliver robust, event-driven C++ code using Unreal Engine 5.
The role focuses on crafting core gameplay elements (combat, inventory, building, multiplayer) and extending GAS, with ownership over reliable replication and smooth player experiences. Relocation assistance is offered.
In our team, developers take care of inventory, multiplayer, building system, skills, combat, procedural world building, etc. They prototype new gameplay elements and integrate them with the other team members.