Senior Unreal Developer (m/f/d)

welevel

München

Vor Ort

EUR 60.000 - 90.000

Vollzeit

14 Tage+

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Benefits dieser Stelle

Relocation assistance
Central Munich location

Zusammenfassung

welevel is seeking developers to join our team in Munich to build and refine gameplay systems for a blockbuster AAA title. You will prototype features, collaborate with designers and artists, and deliver robust, event-driven C++ code using Unreal Engine 5.

The role focuses on crafting core gameplay elements (combat, inventory, building, multiplayer) and extending GAS, with ownership over reliable replication and smooth player experiences. Relocation assistance is offered.

Qualifikationen

  • Worked on at least one game using Unreal Engine.
  • Solid intermediate C++ skills and knowledge of replication.
  • Familiar with Gameplay Ability System (GAS).
  • Experience with Git or similar version control.
  • Team-player mindset with collaboration across disciplines.

Aufgaben

  • Develop and implement core gameplay systems (combat, skills, inventory, building, multiplayer).
  • Prototype new features and collaborate with design and art teams.
  • Write clean, well-structured C++ code in Unreal Engine 5.
  • Ensure reliable replication and event-driven gameplay.
  • Work with and extend the Gameplay Ability System (GAS).
  • Debug, optimize, and polish features for a smooth player experience.
  • Contribute ideas and support teammates across disciplines.

Kenntnisse

C++
Unreal Engine
Replication & event-driven
Gameplay Ability System (GAS)
Git
Team player
AI knowledge

Tools

Git
Version control

Jobbeschreibung

Why us?
  • Work from our studio in the heart of Munich, alongside a passionate, multidisciplinary team.
  • Free beverages, regular team activities, and a creative, collaborative environment.
  • Shape a blockbuster AAA title from the ground up.
Your Role

In our team, developers take care of inventory, multiplayer, building system, skills, combat, procedural world building, etc. They prototype new gameplay elements and integrate them with the other team members.

Responsibilities
  • Develop and implement core gameplay systems (combat, skills, inventory, building, multiplayer)
  • Prototype new features and collaborate closely with design and art teams
  • Write clean, well-structured C++ code in Unreal Engine 5
  • Ensure reliable replication and event-driven gameplay
  • Work with and extend the Gameplay Ability System (GAS)
  • Debug, optimize, and polish features for a smooth player experience
  • Contribute ideas and support your teammates across disciplines
Requirements
  • Worked at least on one game before (in Unreal)
  • Minimum intermediate C++ skills
  • Good knowledge of replication and how to work event-driven
  • Having a basic understanding of Gameplay Ability System (GAS)
  • Using categories and comments to structure your code
  • Our team is based on supporting and embracing each other, being a team-player is a must
  • Basic knowledge of Version-Control-System (Git)
  • Knowing AI is a bonus
  • Onsite position
What We Offer
  • The opportunity to work on an ambitious AAA title.
  • A dynamic, fast-moving work environment.
  • Competitive salary and benefits, including relocation assistance.
  • A central Munich location.
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