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THQ Nordic Mobile's HandyGames Studios GmbH in Giebelstadt/Germany is seeking a Mobile Rendering Engineer to optimize mobile rendering for high-quality titles using Unity, Unreal Engine, or custom engines.
You will collaborate with art, design, and programming teams, focusing on shaders, textures, render passes, and rendering features for iOS and Android platforms. Excellent English is required, and a strong self-motivation helps you thrive in a dynamic team.
THQ Nordic Mobile operates as an international indie game and premium mobile game publisher and developer. Are you looking for a challenging job in an attractive work environment in the gaming industry? Want to use your problem-solving skills and analytical-logical talent to make PC and console gaming accessible to an even larger group of people around the world? Then join our studio and take the opportunity to work for one of Germany’s top game developers! We are looking for our subsidiary HandyGames Studios GmbH in Giebelstadt/Germany (on-site only) for a Mobile Rendering Engineer (f/m/d) with technical know-how for our growing portfolio of high-quality mobile games.
Work closely with our art, design, and programming teams to take mobile gaming to the next level. Within the game project, you will mainly work with the following programs: Unity, Unreal Engine, and Custom engines. Join us and help bring console-quality games to mobile platforms. Analyze and optimize PC and console games for mobile platforms Optimize shaders, textures, render passes, and rendering features to improve the quality and performance of game assets Evaluate potential projects for technical feasibility Create and enhance tools for benchmarking, analysis, and optimization
Life can often be complicated enough. No question about it. That's why your work should bring you joy and motivation.
You have experience with Unity and/or Unreal Engine and/or other game engines Confidence in working with Android/iOS is an advantage You know the specifics and limitations of mobile GPUs or are interested in learning about them You are familiar with graphics APIs like Vulkan, Metal, or OpenGL You have technical know-how in shader programming (HLSL/GLSL or similar) You are not afraid of low-level details of a (hardware) platform You already know essential debugging/profiling tools like RenderDoc, Unity Profiler, Unreal Insights, Snapdragon Profiler, or Arm Mobile Studio You can familiarize yourself quickly and well with new projects and situations Your self-motivation and sense of responsibility are convincing; you display a clean way of working and want to grow with us Industry experience in game development is a plus You have an excellent command of written and spoken English
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THQ Nordic Mobile (part of the Embracer Group ) combines over a quarter-century of industry expertise with global power. Building on our origins as HandyGames, we are seamlessly continuing our history of award-winning games (including the Apple Design Award and BAFTA) as an international premium mobile game publisher and developer. Our focus is on top-tier mobile games for iOS (Apple App Store) and Android (Google Play), as well as groundbreaking VR titles like Townsmen VR. Furthermore, our portfolio includes high-quality games for PC (Steam, Epic Games Store, GOG) and consoles (Sony PlayStation 5, Microsoft Xbox Series X|S, Nintendo Switch). We focus on global publishing and the professional porting of high-class titles, combining this with the development expertise of our in-house studio, HandyGames Studios. At our headquarters in Giebelstadt near Würzburg, we offer a modern working environment for international talent.