Mobile Rendering Engineer (f/m/d)

Handy Games

Verwaltungsgemeinschaft Giebelstadt

On-site

EUR 55,000 - 85,000

Full time

14 days+

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Benefits offered by this job

Team restaurant
In-house gym
EV charging station
Company apartment on request
Parcel service

Job summary

THQ Nordic Mobile's HandyGames Studios GmbH in Giebelstadt/Germany is seeking a Mobile Rendering Engineer to optimize mobile rendering for high-quality titles using Unity, Unreal Engine, or custom engines.

You will collaborate with art, design, and programming teams, focusing on shaders, textures, render passes, and rendering features for iOS and Android platforms. Excellent English is required, and a strong self-motivation helps you thrive in a dynamic team.

Qualifications

  • Experience with Unity and/or Unreal Engine or other game engines.
  • Confidence with Android/iOS is an advantage.
  • Familiar with graphics APIs Vulkan, Metal, or OpenGL.
  • Shader programming experience (HLSL/GLSL or similar).
  • Familiar with debugging/profiling tools such as RenderDoc, Unity Profiler, Unreal Insights, Snapdragon Profiler, or Arm Mobile Studio.
  • Self-motivated with strong sense of responsibility and a clean working style.
  • Excellent command of written and spoken English.

Responsibilities

  • Collaborate with art, design, and programming teams to advance mobile gaming quality.
  • Analyze and optimize PC and console games for mobile platforms; optimize shaders, textures, render passes, and rendering features.
  • Create and enhance tools for benchmarking, analysis, and optimization.

Skills

Unity
Unreal Engine
Android/iOS
Mobile GPUs
Vulkan/Metal/OpenGL
Shader programming
Profiling tools
Quick learner
English proficiency
Industry experience

Tools

RenderDoc
Unity Profiler
Unreal Insights
Snapdragon Profiler
Arm Mobile Studio

Job description

Mobile Rendering Engineer (f/m/d)

THQ Nordic Mobile operates as an international indie game and premium mobile game publisher and developer. Are you looking for a challenging job in an attractive work environment in the gaming industry? Want to use your problem-solving skills and analytical-logical talent to make PC and console gaming accessible to an even larger group of people around the world? Then join our studio and take the opportunity to work for one of Germany’s top game developers! We are looking for our subsidiary HandyGames Studios GmbH in Giebelstadt/Germany (on-site only) for a Mobile Rendering Engineer (f/m/d) with technical know-how for our growing portfolio of high-quality mobile games.

Work closely with our art, design, and programming teams to take mobile gaming to the next level. Within the game project, you will mainly work with the following programs: Unity, Unreal Engine, and Custom engines. Join us and help bring console-quality games to mobile platforms. Analyze and optimize PC and console games for mobile platforms Optimize shaders, textures, render passes, and rendering features to improve the quality and performance of game assets Evaluate potential projects for technical feasibility Create and enhance tools for benchmarking, analysis, and optimization

What we offer!

Life can often be complicated enough. No question about it. That's why your work should bring you joy and motivation.

Nice conditions at THQ Nordic Mobile
  • 40 hours per week
  • Flexible working hours and 30 days of vacation
  • A short and quick decision-making process due to flat hierarchies
  • The opportunity to work with a team of experienced professionals
  • Modern workplaces with state-of-the-art technology
On-site amenities
  • Team restaurant
  • In-house gym
  • EV charging station
  • Company apartment on request
  • Parcel service
Qualifications

You have experience with Unity and/or Unreal Engine and/or other game engines Confidence in working with Android/iOS is an advantage You know the specifics and limitations of mobile GPUs or are interested in learning about them You are familiar with graphics APIs like Vulkan, Metal, or OpenGL You have technical know-how in shader programming (HLSL/GLSL or similar) You are not afraid of low-level details of a (hardware) platform You already know essential debugging/profiling tools like RenderDoc, Unity Profiler, Unreal Insights, Snapdragon Profiler, or Arm Mobile Studio You can familiarize yourself quickly and well with new projects and situations Your self-motivation and sense of responsibility are convincing; you display a clean way of working and want to grow with us Industry experience in game development is a plus You have an excellent command of written and spoken English

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About us

THQ Nordic Mobile (part of the Embracer Group ) combines over a quarter-century of industry expertise with global power. Building on our origins as HandyGames, we are seamlessly continuing our history of award-winning games (including the Apple Design Award and BAFTA) as an international premium mobile game publisher and developer. Our focus is on top-tier mobile games for iOS (Apple App Store) and Android (Google Play), as well as groundbreaking VR titles like Townsmen VR. Furthermore, our portfolio includes high-quality games for PC (Steam, Epic Games Store, GOG) and consoles (Sony PlayStation 5, Microsoft Xbox Series X|S, Nintendo Switch). We focus on global publishing and the professional porting of high-class titles, combining this with the development expertise of our in-house studio, HandyGames Studios. At our headquarters in Giebelstadt near Würzburg, we offer a modern working environment for international talent.

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