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THQ Nordic Mobile in Germany seeks a Mobile Rendering Engineer to join HandyGames Studios GmbH in Giebelstadt. Work with Unity, Unreal Engine, and custom engines to bring console-quality games to mobile.
Collaborate with art, design, and programming teams to push rendering quality and performance on mobile devices. Responsibilities include shader/texture optimization, render-pass improvements, feasibility evaluation, and tool development for benchmarking and analysis.
THQ Nordic Mobile operates as an international indie game and premium mobile game publisher and developer.
Are you looking for a challenging job in an attractive work environment in the gaming industry? Want to use your problem-solving skills and analytical-logical talent to make PC and console gaming accessible to an even larger group of people around the world? Then join our studio and take the opportunity to work for one of Germany’s top game developers! We are looking for our subsidiary HandyGames Studios GmbH in Giebelstadt/Germany (on-site only) for a Mobile Rendering Engineer (f/m/d) with technical know-how for our growing portfolio of high-quality mobile games.
Work closely with our art, design, and programming teams to take mobile gaming to the next level. Within the game project, you will mainly work with the following programs: Unity, Unreal Engine, and Custom engines. Join us and help bring console-quality games to mobile platforms.